Game 5 Unit 30 of 128 1 hr learning time
Help Screen
Display game rules and controls to help new players understand the game.
23% of Ink War
Not every player reads manuals. In-game help ensures everyone can learn the rules.
Run It
pasmonext --sna inkwar.asm inkwar.sna

Version shows “PHASE 2 V0.14”.
Help Content
Keep it concise:
INK WAR - HOW TO PLAY
1. Move cursor with Q/A/O/P
2. Press SPACE to claim cell
3. Take turns claiming cells
4. Fill the board to end
5. Most cells wins!
PRESS ANY KEY
Screen Layout
| Element | Position |
|---|---|
| Title | Row 2, centred |
| Rules | Rows 6-14 |
| Prompt | Row 20, centred |
The Complete Code
This code sample could not be loaded. The file may be missing or the path may be incorrect.
What You’ve Learnt
- Help screen design - Clear, concise instructions
- Text layout - Readable screen composition
- Player onboarding - Reducing barrier to entry
What’s Next
Unit 31 adds attract mode with AI vs AI demonstration.
What Changed
Unit 29 → Unit 30