Computing history · 1920s → present
The Timeline.
Computing history in context, decade by decade — from the theoretical foundations of the 1930s through the golden age of home computing in the 1980s to the retro revival of today. Each decade shows systems, games, people, and world events side by side.
1145 events · 11 decades · 44 world events
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1920s
The birth of computing pioneers
0Systems
0Games
6People
0World
1930s
Turing machines and early theory
0Systems
0Games
5People
2World
1940s
WWII, ENIAC, and the computer age begins
0Systems
0Games
12People
4World
1950s
Transistors and the first video games
0Systems
0Games
38People
3World
1960s
Mainframes, space race, and semiconductors
0Systems
0Games
68People
3World
1970s
Microprocessors, arcades, and home computing
4Systems
8Games
14People
5World
1980s
The golden age of 8-bit and 16-bit
24Systems
184Games
8People
10World
1990s
3D graphics, CD-ROMs, and the web
9Systems
146Games
6People
5World
2000s
Mobile gaming and the indie revolution
2Systems
45Games
2People
5World
2010s
Retro revival and crowdfunding
1Systems
19Games
11People
4World
2020s
Nostalgia, preservation, and new frontiers
0Systems
2Games
5People
3World