Computing history · 1920s → present
The Timeline.
Computing history in context, decade by decade — from the theoretical foundations of the 1930s through the golden age of home computing in the 1980s to the retro revival of today. Each decade shows systems, games, people, and world events side by side.
1189 events · 11 decades · 44 world events
7 9 16 46 69 109 447 304 112 54 12
1920s
The birth of computing pioneers
0Systems
0Games
6People
0World
1930s
Turing machines and early theory
0Systems
0Games
5People
2World
1940s
WWII, ENIAC, and the computer age begins
0Systems
0Games
10People
4World
1950s
Transistors and the first video games
0Systems
0Games
35People
3World
1960s
Mainframes, space race, and semiconductors
0Systems
0Games
55People
3World
1970s
Microprocessors, arcades, and home computing
4Systems
8Games
15People
5World
1980s
The golden age of 8-bit and 16-bit
18Systems
165Games
22People
10World
1990s
3D graphics, CD-ROMs, and the web
6Systems
149Games
19People
5World
2000s
Mobile gaming and the indie revolution
1Systems
45Games
6People
5World
2010s
Retro revival and crowdfunding
0Systems
18Games
11People
4World
2020s
Nostalgia, preservation, and new frontiers
0Systems
2Games
7People
3World