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HELP
WANTED

An honest ask

I can't build all
of this alone.

The ambition is ≈ 67 machines · dozens of games each · four decades of context. One person could deliver one machine's worth in a decade. Everything happens on github.com/code198x — issues for ideas, discussions for design, pull requests for the work.

How it works

1File an issue

Describe the work, attach references.

2Discuss

Scope, methodology fit, who owns it.

3Open a PR

Code, prose and assets in one branch.

4Merge → ship

Live on the site within days.

The deal

Free. Open source.
Forever.

  • Every page free to read — no ads, no paywalls
  • Every code sample MIT-licensed
  • Every binary runs on real hardware
  • Every repo public · CC-BY for the prose
  • If the project dies, the content survives

github.com/code198x · archive available

Ways to help

Pick an issue.
Open a PR.

  • Port the methodology to a machine I don't own
  • Author a game on a machine you love
  • Fill a vault entry for a person, game, or chip
  • Submit a pattern with working code + screenshots
  • Test on real iron and attach photos to a PR
  • Illustrate make this look like a 1985 magazine
  • Edit catch the typos, tighten the prose

Open issues right now

Every machine's port, every empty Vault entry, every wanted pattern is a real, open GitHub issue. Watch one, weigh in on the approach, or claim it.

See what's open ↗

What you get

Your name on the colophon. A vault entry. A say in how your machine is taught.

What you won't get

Money. Equity. A vesting schedule. This is a craft project, not a startup.

The bar

Magazine-class prose. Commercial-bar games. Compiles on the metal. PR review will help you get there.