Game 5 Unit 32 of 128 1 hr learning time
Phase 2 Complete
Final integration and polish pass completing Phase 2 with all features working together.
25% of Ink War
Phase 2 complete! The game now has custom graphics, animations, music, options, and game variations.
Run It
pasmonext --sna inkwar.asm inkwar.sna

Version shows “PHASE 2 V1.0”.
Phase 2 Achievements
| Feature | Status |
|---|---|
| Custom characters | ✓ |
| Cursor animation | ✓ |
| Claim animation | ✓ |
| Title animation | ✓ |
| Title music | ✓ |
| Options menu | ✓ |
| Board size option | ✓ |
| Move timer | ✓ |
| Statistics | ✓ |
| Victory effects | ✓ |
| Screen transitions | ✓ |
| Practice mode | ✓ |
| Control options | ✓ |
| Help screen | ✓ |
| Attract mode | ✓ |
Integration Checklist
- All features work together
- No conflicts between systems
- Consistent visual style
- Smooth user experience
- No memory corruption
The Complete Code
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What You’ve Learnt
- Feature integration - Combining multiple systems
- Polish methodology - Finding and fixing rough edges
- Milestone completion - Reaching a cohesive state
What’s Next
Phase 3 focuses on professional presentation: enhanced title screen, high scores, tournament mode, and more.
What Changed
Unit 31 → Unit 32