Game 5 Unit 35 of 128 1 hr learning time
Pause Functionality
Add mid-game pause with overlay, allowing players to take breaks.
27% of Ink War
Players need to pause games. A proper pause overlay shows professionalism.
Run It
pasmonext --sna inkwar.asm inkwar.sna

Version shows “PHASE 3 V0.3”.
Pause State
| State | Input Handling | Display |
|---|---|---|
| Playing | Full input | Normal game |
| Paused | P key only | ”PAUSED” overlay |
Implementation
; Check for P key
; Toggle pause_flag
; If paused, skip game logic
; Display "PAUSED" overlay
The Complete Code
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What You’ve Learnt
- Pause state - Additional game state for suspension
- Overlay display - Non-destructive text over game
- State preservation - Game resumes exactly where left off
What’s Next
Unit 36 adds AI speed options.
What Changed
Unit 34 → Unit 35