Game 5 Unit 55 of 128 1 hr learning time
Network Placeholder
Input abstraction layer preparing code for potential future network play.
43% of Ink War
Abstraction makes future network play implementation easier.
Run It
pasmonext --sna inkwar.asm inkwar.sna

Version shows “PHASE 4 V0.7”.
Abstraction
| Area | Description |
|---|---|
| Input | Generic player input |
| State | Serialisable game state |
| Events | Turn-based messaging |
The Complete Code
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What You’ve Learnt
- Future-proofing - Planning for extensions
- Abstraction layers - Generic interfaces
- Extensibility - Clean code for changes
What’s Next
Unit 56 reviews accessibility.
What Changed
Unit 54 → Unit 55