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Game 5 Unit 55 of 128 1 hr learning time

Network Placeholder

Input abstraction layer preparing code for potential future network play.

43% of Ink War

Abstraction makes future network play implementation easier.

Run It

pasmonext --sna inkwar.asm inkwar.sna

Unit 55 Screenshot

Version shows “PHASE 4 V0.7”.

Abstraction

AreaDescription
InputGeneric player input
StateSerialisable game state
EventsTurn-based messaging

The Complete Code

What You’ve Learnt

  • Future-proofing - Planning for extensions
  • Abstraction layers - Generic interfaces
  • Extensibility - Clean code for changes

What’s Next

Unit 56 reviews accessibility.

What Changed

Unit 54 → Unit 55