Game 5 Unit 56 of 128 1 hr learning time
Accessibility Review
Colour and control accessibility improvements for wider audience.
44% of Ink War
Accessibility ensures more players can enjoy the game.
Run It
pasmonext --sna inkwar.asm inkwar.sna

Version shows “PHASE 4 V0.8”.
Improvement
| Area | Description |
|---|---|
| Colours | High contrast options |
| Controls | Alternative schemes |
| Feedback | Multi-modal cues |
The Complete Code
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What You’ve Learnt
- Accessibility - Inclusive design
- Colour blindness - Distinguishable colours
- Alternative controls - Different input methods
What’s Next
Unit 57 hunts remaining bugs.
What Changed
Unit 55 → Unit 56