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Clip a Rectangle to a Viewport on Amiga

A partly off-screen object should expose only the part that lies inside the viewport.

A partly off-screen object should expose only the part that lies inside the viewport.

Amiga shows the working diagnostic row 05 03 0A 0A 01 01 02 03.
A completed native caller displays 05 03 0A 0A 01 01 02 03. The public field order below identifies these bytes; the capture is a state diagnostic, not a recording of a finished game.

Use it in a project

Both rectangles use unsigned byte coordinates and half-open edges [left,right)×[top,bottom). Require ordered edges; equal edges are valid empty rectangles. Return the intersection and VISIBLE=1 if it has area. Empty results are all zero. Invalid reversed edges return VALID=0.

Include component.inc once (MOS callers include the shared 6502 implementation through it). Reserve the public fields in this exact order: OUT_LEFT, OUT_TOP, OUT_RIGHT, OUT_BOTTOM, VISIBLE, VALID, LEFT, TOP, RIGHT, BOTTOM, VIEW_LEFT, VIEW_TOP, VIEW_RIGHT, VIEW_BOTTOM. They occupy 14 contiguous bytes. Also reserve the private workspace: T0, T1, T2, T3 (4 bytes). Array names in the explanation refer to the numbered consecutive bindings, such as C0, C1 and so on.

Call rectangle_clipping_init once at the intended reset boundary. It clears inputs as well as outputs and workspace. Set your starting state and configuration afterwards, then call rectangle_clipping_step whenever the described event occurs. The helper reads no device, waits for no frame and installs no interrupt handler.

Ownership Fields
Retain between calls none
Supply before service both sets of rectangle edges
Read after service intersection edges, VISIBLE and VALID

The intersection starts at the greater left/top edges and ends at the lesser right/bottom edges. Strictly positive width and height distinguish a visible area from touching edges.

Reusable initialisation and service

component.inc
; SPDX-License-Identifier: MIT
; Clip a Rectangle to a Viewport. See README.md for the byte interface and ownership.
; init clears the public fields and private workspace; set inputs afterwards.
rectangle_clipping_init:
    move.b #0,d0
    move.b d0,OUT_LEFT
    move.b d0,OUT_TOP
    move.b d0,OUT_RIGHT
    move.b d0,OUT_BOTTOM
    move.b d0,VISIBLE
    move.b d0,VALID
    move.b d0,LEFT
    move.b d0,TOP
    move.b d0,RIGHT
    move.b d0,BOTTOM
    move.b d0,VIEW_LEFT
    move.b d0,VIEW_TOP
    move.b d0,VIEW_RIGHT
    move.b d0,VIEW_BOTTOM
    move.b d0,T0
    move.b d0,T1
    move.b d0,T2
    move.b d0,T3
    rts
rectangle_clipping_step:
; OUT_LEFT = 0
    move.b #0,d0
    move.b d0,OUT_LEFT
; OUT_TOP = 0
    move.b #0,d0
    move.b d0,OUT_TOP
; OUT_RIGHT = 0
    move.b #0,d0
    move.b d0,OUT_RIGHT
; OUT_BOTTOM = 0
    move.b #0,d0
    move.b d0,OUT_BOTTOM
; VISIBLE = 0
    move.b #0,d0
    move.b d0,VISIBLE
; VALID = 0
    move.b #0,d0
    move.b d0,VALID
; if LEFT > RIGHT:
    move.b LEFT,d0
    move.b RIGHT,d1
    cmp.b d1,d0
    bhi rectangle_clipping_L1
    jmp rectangle_clipping_L2
rectangle_clipping_L1:
; return
    rts
    jmp rectangle_clipping_L3
rectangle_clipping_L2:
rectangle_clipping_L3:
; if TOP > BOTTOM:
    move.b TOP,d0
    move.b BOTTOM,d1
    cmp.b d1,d0
    bhi rectangle_clipping_L4
    jmp rectangle_clipping_L5
rectangle_clipping_L4:
; return
    rts
    jmp rectangle_clipping_L6
rectangle_clipping_L5:
rectangle_clipping_L6:
; if VIEW_LEFT > VIEW_RIGHT:
    move.b VIEW_LEFT,d0
    move.b VIEW_RIGHT,d1
    cmp.b d1,d0
    bhi rectangle_clipping_L7
    jmp rectangle_clipping_L8
rectangle_clipping_L7:
; return
    rts
    jmp rectangle_clipping_L9
rectangle_clipping_L8:
rectangle_clipping_L9:
; if VIEW_TOP > VIEW_BOTTOM:
    move.b VIEW_TOP,d0
    move.b VIEW_BOTTOM,d1
    cmp.b d1,d0
    bhi rectangle_clipping_L10
    jmp rectangle_clipping_L11
rectangle_clipping_L10:
; return
    rts
    jmp rectangle_clipping_L12
rectangle_clipping_L11:
rectangle_clipping_L12:
; VALID = 1
    move.b #1,d0
    move.b d0,VALID
; T0 = LEFT
    move.b LEFT,d0
    move.b d0,T0
; if VIEW_LEFT > T0:
    move.b VIEW_LEFT,d0
    move.b T0,d1
    cmp.b d1,d0
    bhi rectangle_clipping_L13
    jmp rectangle_clipping_L14
rectangle_clipping_L13:
; T0 = VIEW_LEFT
    move.b VIEW_LEFT,d0
    move.b d0,T0
    jmp rectangle_clipping_L15
rectangle_clipping_L14:
rectangle_clipping_L15:
; T1 = TOP
    move.b TOP,d0
    move.b d0,T1
; if VIEW_TOP > T1:
    move.b VIEW_TOP,d0
    move.b T1,d1
    cmp.b d1,d0
    bhi rectangle_clipping_L16
    jmp rectangle_clipping_L17
rectangle_clipping_L16:
; T1 = VIEW_TOP
    move.b VIEW_TOP,d0
    move.b d0,T1
    jmp rectangle_clipping_L18
rectangle_clipping_L17:
rectangle_clipping_L18:
; T2 = RIGHT
    move.b RIGHT,d0
    move.b d0,T2
; if VIEW_RIGHT < T2:
    move.b VIEW_RIGHT,d0
    move.b T2,d1
    cmp.b d1,d0
    bcs rectangle_clipping_L19
    jmp rectangle_clipping_L20
rectangle_clipping_L19:
; T2 = VIEW_RIGHT
    move.b VIEW_RIGHT,d0
    move.b d0,T2
    jmp rectangle_clipping_L21
rectangle_clipping_L20:
rectangle_clipping_L21:
; T3 = BOTTOM
    move.b BOTTOM,d0
    move.b d0,T3
; if VIEW_BOTTOM < T3:
    move.b VIEW_BOTTOM,d0
    move.b T3,d1
    cmp.b d1,d0
    bcs rectangle_clipping_L22
    jmp rectangle_clipping_L23
rectangle_clipping_L22:
; T3 = VIEW_BOTTOM
    move.b VIEW_BOTTOM,d0
    move.b d0,T3
    jmp rectangle_clipping_L24
rectangle_clipping_L23:
rectangle_clipping_L24:
; if T0 >= T2:
    move.b T0,d0
    move.b T2,d1
    cmp.b d1,d0
    bcc rectangle_clipping_L25
    jmp rectangle_clipping_L26
rectangle_clipping_L25:
; return
    rts
    jmp rectangle_clipping_L27
rectangle_clipping_L26:
rectangle_clipping_L27:
; if T1 >= T3:
    move.b T1,d0
    move.b T3,d1
    cmp.b d1,d0
    bcc rectangle_clipping_L28
    jmp rectangle_clipping_L29
rectangle_clipping_L28:
; return
    rts
    jmp rectangle_clipping_L30
rectangle_clipping_L29:
rectangle_clipping_L30:
; OUT_LEFT = T0
    move.b T0,d0
    move.b d0,OUT_LEFT
; OUT_TOP = T1
    move.b T1,d0
    move.b d0,OUT_TOP
; OUT_RIGHT = T2
    move.b T2,d0
    move.b d0,OUT_RIGHT
; OUT_BOTTOM = T3
    move.b T3,d0
    move.b d0,OUT_BOTTOM
; VISIBLE = 1
    move.b #1,d0
    move.b d0,VISIBLE
    rts
component_end:

Machine contract

D0–D3/A0–A1/CCR may change; D4–D7/A2–A6 are preserved. A direct BSR/JSR needs four return-address stack bytes. The helper makes no nested calls and adds no other stack use. Its named scratch is private workspace, not a pointer, a ROM variable or shared zero-page space that the game may borrow concurrently. The samples use fixed symbol bindings. Scope or rename every label and binding, including the component_end measurement marker, and allocate a separate block for each independent instance. Different helpers can also use common field names, so combining them needs separate namespaces or explicitly renamed bindings. Give each block one mutation owner.

The A500 OCS diagnostic cold-boots an OFS disk, owns the Copper and bitplane and disables interrupt/DMA sources. The helper does not take over hardware or allocate Chip RAM.

Adapt the caller

demo.asm supplies the bindings and include order. exercise.inc first runs table cases, then a separate client retaining state between calls. A game can call the public step entry directly and remove the diagnostic packet and display. Do not copy the diagnostic’s hardware takeover into an existing game loop.

Build with make ASM198X=/path/to/asm198x and BUILD198X=/path/to/build198x. The Makefile produces normal, custom, deliberately wrong and repaired programs. Tools must already be installed; the sample downloads nothing.

Bindings and include order

demo.asm
    section code,code_c
CUSTOM = 0
BROKEN = 0
COYOTE_STEPS = 4
BUFFER_STEPS = 4
TEXT_CAP = 8
PROPERTY_COUNT = 16
STREAM_BYTES = 13
CRC_POLY = 7
    include "caller.inc"
    include "exercise.inc"
component_start:
    include "component.inc"
    even
    include "data.inc"
    include "cases.inc"
    even
    include "display.inc"
    include "../../framework/turn-deadline/font.inc"
code_end:
STATE:
OUT_LEFT: dc.b 0
OUT_TOP: dc.b 0
OUT_RIGHT: dc.b 0
OUT_BOTTOM: dc.b 0
VISIBLE: dc.b 0
VALID: dc.b 0
LEFT: dc.b 0
TOP: dc.b 0
RIGHT: dc.b 0
BOTTOM: dc.b 0
VIEW_LEFT: dc.b 0
VIEW_TOP: dc.b 0
VIEW_RIGHT: dc.b 0
VIEW_BOTTOM: dc.b 0
T0: dc.b 0
T1: dc.b 0
T2: dc.b 0
T3: dc.b 0
    even
ready: dc.w 0
preview: dcb.b 8,0
OUTPUT: dcb.b 1300,0
    even
signature: dc.b "198XTOOLKIT0000",0
    even
copperlist:
    dc.w $08e,$2c81,$090,$2cc1,$092,$0038,$094,$00d0
    dc.w $100,$1200,$102,0,$104,0,$108,0,$10a,0
    dc.w $180,$012,$182,$fff
copbpl:
    dc.w $0e0,0,$0e2,0
    dc.w $ffff,$fffe
plane: dcb.b 10240,0

A client retaining state between calls

exercise.inc, excerpt
preview_rules:
    ifne CUSTOM
; LEFT = 0
    move.b #0,d0
    move.b d0,LEFT
; TOP = 0
    move.b #0,d0
    move.b d0,TOP
; RIGHT = 255
    move.b #255,d0
    move.b d0,RIGHT
; BOTTOM = 255
    move.b #255,d0
    move.b d0,BOTTOM
; VIEW_LEFT = 10
    move.b #10,d0
    move.b d0,VIEW_LEFT
; VIEW_TOP = 20
    move.b #20,d0
    move.b d0,VIEW_TOP
; VIEW_RIGHT = 30
    move.b #30,d0
    move.b d0,VIEW_RIGHT
; VIEW_BOTTOM = 40
    move.b #40,d0
    move.b d0,VIEW_BOTTOM
    ifne BROKEN
; VIEW_RIGHT = 255
    move.b #255,d0
    move.b d0,VIEW_RIGHT
    endif
    bsr checked_step
    bsr emit_state
    rts
    else
; LEFT = 2
    move.b #2,d0
    move.b d0,LEFT
; TOP = 3
    move.b #3,d0
    move.b d0,TOP
; RIGHT = 12
    move.b #12,d0
    move.b d0,RIGHT
; BOTTOM = 15
    move.b #15,d0
    move.b d0,BOTTOM
; VIEW_LEFT = 5
    move.b #5,d0
    move.b d0,VIEW_LEFT
; VIEW_TOP = 0
    move.b #0,d0
    move.b d0,VIEW_TOP
; VIEW_RIGHT = 10
    move.b #10,d0
    move.b d0,VIEW_RIGHT
; VIEW_BOTTOM = 10
    move.b #10,d0
    move.b d0,VIEW_BOTTOM
    ifne BROKEN
; VIEW_RIGHT = 255
    move.b #255,d0
    move.b d0,VIEW_RIGHT
    endif
    bsr checked_step
    bsr emit_state
    endif
    rts

Customise it

Clip a maximum-size rectangle into a small inset viewport. The maintained custom caller changes its inputs or client sequence rather than hiding a different implementation behind the same label. Compare every state of the two clients, not only their final display.

Custom client selection

custom.asm
    section code,code_c
CUSTOM = 1
BROKEN = 0
COYOTE_STEPS = 2
BUFFER_STEPS = 2
TEXT_CAP = 4
PROPERTY_COUNT = 16
STREAM_BYTES = 13
CRC_POLY = 49
    include "caller.inc"
    include "exercise.inc"
component_start:
    include "component.inc"
    even
    include "data.inc"
    include "cases.inc"
    even
    include "display.inc"
    include "../../framework/turn-deadline/font.inc"
code_end:
STATE:
OUT_LEFT: dc.b 0
OUT_TOP: dc.b 0
OUT_RIGHT: dc.b 0
OUT_BOTTOM: dc.b 0
VISIBLE: dc.b 0
VALID: dc.b 0
LEFT: dc.b 0
TOP: dc.b 0
RIGHT: dc.b 0
BOTTOM: dc.b 0
VIEW_LEFT: dc.b 0
VIEW_TOP: dc.b 0
VIEW_RIGHT: dc.b 0
VIEW_BOTTOM: dc.b 0
T0: dc.b 0
T1: dc.b 0
T2: dc.b 0
T3: dc.b 0
    even
ready: dc.w 0
preview: dcb.b 8,0
OUTPUT: dcb.b 1300,0
    even
signature: dc.b "198XTOOLKIT0000",0
    even
copperlist:
    dc.w $08e,$2c81,$090,$2cc1,$092,$0038,$094,$00d0
    dc.w $100,$1200,$102,0,$104,0,$108,0,$10a,0
    dc.w $180,$012,$182,$fff
copbpl:
    dc.w $0e0,0,$0e2,0
    dc.w $ffff,$fffe
plane: dcb.b 10240,0

The custom diagnostic row is 0A 14 1E 28 01 01 00 00. The full client trace in the source explains how it gets there.

Mistake and repair

The wrong caller replaces the viewport’s right edge with the coordinate ceiling. The clipped object leaks past the intended panel. Supply the actual viewport bounds.

The BROKEN branch lives in the sequential client, not the reusable helper. wrong.asm selects it; repaired.asm restores the normal call sequence. The repaired executable matches the normal program (for Spectrum, compare loaded CODE rather than the tape filename).

Select the deliberately wrong client

wrong.asm
    section code,code_c
CUSTOM = 0
BROKEN = 1
COYOTE_STEPS = 4
BUFFER_STEPS = 4
TEXT_CAP = 8
PROPERTY_COUNT = 16
STREAM_BYTES = 13
CRC_POLY = 7
    include "caller.inc"
    include "exercise.inc"
component_start:
    include "component.inc"
    even
    include "data.inc"
    include "cases.inc"
    even
    include "display.inc"
    include "../../framework/turn-deadline/font.inc"
code_end:
STATE:
OUT_LEFT: dc.b 0
OUT_TOP: dc.b 0
OUT_RIGHT: dc.b 0
OUT_BOTTOM: dc.b 0
VISIBLE: dc.b 0
VALID: dc.b 0
LEFT: dc.b 0
TOP: dc.b 0
RIGHT: dc.b 0
BOTTOM: dc.b 0
VIEW_LEFT: dc.b 0
VIEW_TOP: dc.b 0
VIEW_RIGHT: dc.b 0
VIEW_BOTTOM: dc.b 0
T0: dc.b 0
T1: dc.b 0
T2: dc.b 0
T3: dc.b 0
    even
ready: dc.w 0
preview: dcb.b 8,0
OUTPUT: dcb.b 1300,0
    even
signature: dc.b "198XTOOLKIT0000",0
    even
copperlist:
    dc.w $08e,$2c81,$090,$2cc1,$092,$0038,$094,$00d0
    dc.w $100,$1200,$102,0,$104,0,$108,0,$10a,0
    dc.w $180,$012,$182,$fff
copbpl:
    dc.w $0e0,0,$0e2,0
    dc.w $ffff,$fffe
plane: dcb.b 10240,0
Amiga shows the deliberate error row 05 03 0C 0A 01 01 02 03.
The wrong client completes with 05 03 0C 0A 01 01 02 03; its changed inputs and state explain the result.

Cost and alternatives

The measured helper extent is 528 code bytes; public state is 14 bytes and private scratch is 4 bytes. There are no immutable helper tables. Caller data, the test cases, return-address stack, alignment and display buffers cost additional space. These are assembled sizes, not cycle measurements.

Constant work. Clip before entering expensive pixel loops; complex shapes still require their own clipping rules.

This returns geometry, not a masked draw. Coordinates cannot represent an exclusive edge of 256; use a wider type for a full 256-pixel span.

Execution evidence

Four variants run on A500 OCS PAL, Kickstart1.3 OFS cold boot, using Asm198x 0.0.72, Emu198x 0.44.2 and Build198x 0.2.9. Each executes 64 boundary/varied/error table cases, dirty initialisation and the separate retained-state client. An independent mathematical/container model checks every public byte after every call. This is bounded example coverage, not exhaustive correctness for every possible state.

The records retain loaded immutable code, completion, register sentinels, full packets, source/tool/firmware hashes and captures. The public gate validates these retained observations and rejects altered evidence; it does not run restricted firmware. No firmware is distributed. The eight displayed bytes are the first eight public fields, zero-padded when shorter; the packet includes every field.

Where it fits

Rectangle overlap: Half-open edge conventions must agree between collision and drawing.

The Craft · Maths for Games · Source and native evidence.