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Interpolate Between Byte Endpoints on NES

A menu panel or camera can move towards an endpoint without a different hand-written position for every frame.

A menu panel or camera can move towards an endpoint without a different hand-written position for every frame.

NES shows the working diagnostic row 6E 0A D2 80 00 00 00 00.
A completed native caller displays 6E 0A D2 80 00 00 00 00. The public field order below identifies these bytes; the capture is a state diagnostic, not a recording of a finished game.

Use it in a project

FRACTION is 0–255, mapping exactly to START and END at its two endpoints. Return START+floor((END−START)×FRACTION/255) when ascending; when descending, subtract floor((START−END)×FRACTION/255). This rounds the travel towards START. All inputs are preserved.

Include component.inc once (MOS callers include the shared 6502 implementation through it). Reserve the public fields in this exact order: VALUE, START, END, FRACTION. They occupy 4 contiguous bytes. Also reserve the private workspace: T0, T1, T2, T4, T5, T6, T7, T8, T9, T10, T11 (11 bytes). Array names in the explanation refer to the numbered consecutive bindings, such as C0, C1 and so on.

Call byte_interpolation_init once at the intended reset boundary. It clears inputs as well as outputs and workspace. Set your starting state and configuration afterwards, then call byte_interpolation_step whenever the described event occurs. The helper reads no device, waits for no frame and installs no interrupt handler.

Ownership Fields
Retain between calls none
Supply before service START, END and FRACTION
Read after service VALUE

First measure unsigned travel, scale it by the fraction, then apply that travel in the chosen direction. Dividing by 255 rather than 256 makes both endpoint values exact.

Reusable initialisation and service

6502.inc
; SPDX-License-Identifier: MIT
; Interpolate Between Byte Endpoints. See README.md for the byte interface and ownership.
; init clears the public fields and private workspace; set inputs afterwards.
byte_interpolation_init:
    lda #0
    sta VALUE
    sta START
    sta END
    sta FRACTION
    sta T0
    sta T1
    sta T2
    sta T4
    sta T5
    sta T6
    sta T7
    sta T8
    sta T9
    sta T10
    sta T11
    rts
byte_interpolation_step:
; T10 = 0
    lda #0
    sta T10
; if END >= START:
    lda END
    cmp START
    bcs byte_interpolation_L4
byte_interpolation_L5:
    jmp byte_interpolation_L2
byte_interpolation_L4:
    jmp byte_interpolation_L1
byte_interpolation_L1:
; T11 = END - START
    lda END
    sec
    sbc START
    sta T11
    jmp byte_interpolation_L3
byte_interpolation_L2:
; T11 = START - END
    lda START
    sec
    sbc END
    sta T11
; T10 = 1
    lda #1
    sta T10
byte_interpolation_L3:
; T4 = T11
    lda T11
    sta T4
; T5 = 0
    lda #0
    sta T5
; T1 = FRACTION
    lda FRACTION
    sta T1
; T6 = 0
    lda #0
    sta T6
; T7 = 0
    lda #0
    sta T7
; T0 = 8
    lda #8
    sta T0
; while T0 != 0:
byte_interpolation_L6:
    lda T0
    cmp #0
    bne byte_interpolation_L9
byte_interpolation_L10:
    jmp byte_interpolation_L8
byte_interpolation_L9:
    jmp byte_interpolation_L7
byte_interpolation_L7:
; T9 = T1 & 1
    lda T1
    and #1
    sta T9
; if T9 != 0:
    lda T9
    cmp #0
    bne byte_interpolation_L14
byte_interpolation_L15:
    jmp byte_interpolation_L12
byte_interpolation_L14:
    jmp byte_interpolation_L11
byte_interpolation_L11:
; T8 = T6
    lda T6
    sta T8
; T6 = T6 + T4
    lda T6
    clc
    adc T4
    sta T6
; T9 = 0
    lda #0
    sta T9
; if T6 < T8:
    lda T6
    cmp T8
    bcc byte_interpolation_L19
byte_interpolation_L20:
    jmp byte_interpolation_L17
byte_interpolation_L19:
    jmp byte_interpolation_L16
byte_interpolation_L16:
; T9 = 1
    lda #1
    sta T9
    jmp byte_interpolation_L18
byte_interpolation_L17:
byte_interpolation_L18:
; T7 = T7 + T5
    lda T7
    clc
    adc T5
    sta T7
; T7 = T7 + T9
    lda T7
    clc
    adc T9
    sta T7
    jmp byte_interpolation_L13
byte_interpolation_L12:
byte_interpolation_L13:
; T9 = T4 >> 7
    lda T4
    lsr
    lsr
    lsr
    lsr
    lsr
    lsr
    lsr
    sta T9
; T4 = T4 << 1
    lda T4
    asl
    sta T4
; T5 = T5 << 1
    lda T5
    asl
    sta T5
; T5 = T5 | T9
    lda T5
    ora T9
    sta T5
; T1 = T1 >> 1
    lda T1
    lsr
    sta T1
; T0 = T0 - 1
    lda T0
    sec
    sbc #1
    sta T0
    jmp byte_interpolation_L6
byte_interpolation_L8:
; T2 = 0
    lda #0
    sta T2
; while T7 != 0:
byte_interpolation_L21:
    lda T7
    cmp #0
    bne byte_interpolation_L24
byte_interpolation_L25:
    jmp byte_interpolation_L23
byte_interpolation_L24:
    jmp byte_interpolation_L22
byte_interpolation_L22:
; T8 = 0
    lda #0
    sta T8
; if T6 < 255:
    lda T6
    cmp #255
    bcc byte_interpolation_L29
byte_interpolation_L30:
    jmp byte_interpolation_L27
byte_interpolation_L29:
    jmp byte_interpolation_L26
byte_interpolation_L26:
; T8 = 1
    lda #1
    sta T8
    jmp byte_interpolation_L28
byte_interpolation_L27:
byte_interpolation_L28:
; T6 = T6 - 255
    lda T6
    sec
    sbc #255
    sta T6
; T7 = T7 - T8
    lda T7
    sec
    sbc T8
    sta T7
; T2 = T2 + 1
    lda T2
    clc
    adc #1
    sta T2
    jmp byte_interpolation_L21
byte_interpolation_L23:
; if T6 == 255:
    lda T6
    cmp #255
    beq byte_interpolation_L34
byte_interpolation_L35:
    jmp byte_interpolation_L32
byte_interpolation_L34:
    jmp byte_interpolation_L31
byte_interpolation_L31:
; T2 = T2 + 1
    lda T2
    clc
    adc #1
    sta T2
    jmp byte_interpolation_L33
byte_interpolation_L32:
byte_interpolation_L33:
; VALUE = START
    lda START
    sta VALUE
; if T10 == 0:
    lda T10
    cmp #0
    beq byte_interpolation_L39
byte_interpolation_L40:
    jmp byte_interpolation_L37
byte_interpolation_L39:
    jmp byte_interpolation_L36
byte_interpolation_L36:
; VALUE = VALUE + T2
    lda VALUE
    clc
    adc T2
    sta VALUE
    jmp byte_interpolation_L38
byte_interpolation_L37:
; VALUE = VALUE - T2
    lda VALUE
    sec
    sbc T2
    sta VALUE
byte_interpolation_L38:
    rts
component_end:

Machine contract

A/X/status may change; Y is preserved. The 2A03 has no decimal arithmetic mode. A direct JSR needs two return-address stack bytes. The helper makes no nested calls and adds no other stack use. Its named scratch is private workspace, not a pointer, a ROM variable or shared zero-page space that the game may borrow concurrently. The samples use fixed symbol bindings. Scope or rename every label and binding, including the component_end measurement marker, and allocate a separate block for each independent instance. Different helpers can also use common field names, so combining them needs separate namespaces or explicitly renamed bindings. Give each block one mutation owner.

The NROM caller owns PPU setup and background display, with NMI and DMC disabled. Table and packet sizes are bounded to fit the cartridge caller and internal RAM; the helper owns no PPU registers.

Adapt the caller

demo.asm supplies the bindings and include order. exercise.inc first runs table cases, then a separate client retaining state between calls. A game can call the public step entry directly and remove the diagnostic packet and display. Do not copy the diagnostic’s hardware takeover into an existing game loop.

Build with make ASM198X=/path/to/asm198x. The Makefile produces normal, custom, deliberately wrong and repaired programs. Tools must already be installed; the sample downloads nothing.

Bindings and include order

demo.asm
.segment "HEADER"
.byte "NES",$1a,2,1,0,0,0,0,0,0,0,0,0,0
VALUE=$80
START=$81
END=$82
FRACTION=$83
T0=$84
T1=$85
T2=$86
T4=$87
T5=$88
T6=$89
T7=$8a
T8=$8b
T9=$8c
T10=$8d
T11=$8e
STATE=$80
input_ptr=$70
cases_left=$72
ptr=$74
saved_y=$76
OUTPUT=$0200
preview=OUTPUT+1400
ready=OUTPUT+1408
CUSTOM=0
BROKEN=0
COYOTE_STEPS=4
BUFFER_STEPS=4
TEXT_CAP=8
PROPERTY_COUNT=16
STREAM_BYTES=13
CRC_POLY=7
.include "caller.inc"
.include "exercise.inc"
component_start:
.include "component.inc"
.include "data.inc"
.include "cases.inc"
code_end:
.segment "VECTORS"
.word nmi,reset,irq
.segment "CHARS"
.include "../../input/controller-reading/edges-font.inc"
.res 8192-272,0

A client retaining state between calls

exercise.inc, excerpt
preview_rules:
.if CUSTOM
; START = 210
    lda #210
    sta START
; END = 10
    lda #10
    sta END
; FRACTION = 255
    lda #255
    sta FRACTION
.if BROKEN
; FRACTION = 0
    lda #0
    sta FRACTION
.endif
    jsr checked_step
    jsr emit_state
    rts
.else
; START = 10
    lda #10
    sta START
; END = 210
    lda #210
    sta END
; FRACTION = 128
    lda #128
    sta FRACTION
.if BROKEN
; FRACTION = 0
    lda #0
    sta FRACTION
.endif
    jsr checked_step
    jsr emit_state
.endif
    rts

Customise it

Reverse the endpoints and finish exactly at the destination. The maintained custom caller changes its inputs or client sequence rather than hiding a different implementation behind the same label. Compare every state of the two clients, not only their final display.

Custom client selection

custom.asm
.segment "HEADER"
.byte "NES",$1a,2,1,0,0,0,0,0,0,0,0,0,0
VALUE=$80
START=$81
END=$82
FRACTION=$83
T0=$84
T1=$85
T2=$86
T4=$87
T5=$88
T6=$89
T7=$8a
T8=$8b
T9=$8c
T10=$8d
T11=$8e
STATE=$80
input_ptr=$70
cases_left=$72
ptr=$74
saved_y=$76
OUTPUT=$0200
preview=OUTPUT+1400
ready=OUTPUT+1408
CUSTOM=1
BROKEN=0
COYOTE_STEPS=2
BUFFER_STEPS=2
TEXT_CAP=4
PROPERTY_COUNT=16
STREAM_BYTES=13
CRC_POLY=49
.include "caller.inc"
.include "exercise.inc"
component_start:
.include "component.inc"
.include "data.inc"
.include "cases.inc"
code_end:
.segment "VECTORS"
.word nmi,reset,irq
.segment "CHARS"
.include "../../input/controller-reading/edges-font.inc"
.res 8192-272,0

The custom diagnostic row is 0A D2 0A FF 00 00 00 00. The full client trace in the source explains how it gets there.

Mistake and repair

The wrong caller sends a fraction of zero on every update. The interpolation stays at its starting point. Advance the fraction separately, and retain the original endpoints while that transition is in progress.

The BROKEN branch lives in the sequential client, not the reusable helper. wrong.asm selects it; repaired.asm restores the normal call sequence. The repaired executable matches the normal program (for Spectrum, compare loaded CODE rather than the tape filename).

Select the deliberately wrong client

wrong.asm
.segment "HEADER"
.byte "NES",$1a,2,1,0,0,0,0,0,0,0,0,0,0
VALUE=$80
START=$81
END=$82
FRACTION=$83
T0=$84
T1=$85
T2=$86
T4=$87
T5=$88
T6=$89
T7=$8a
T8=$8b
T9=$8c
T10=$8d
T11=$8e
STATE=$80
input_ptr=$70
cases_left=$72
ptr=$74
saved_y=$76
OUTPUT=$0200
preview=OUTPUT+1400
ready=OUTPUT+1408
CUSTOM=0
BROKEN=1
COYOTE_STEPS=4
BUFFER_STEPS=4
TEXT_CAP=8
PROPERTY_COUNT=16
STREAM_BYTES=13
CRC_POLY=7
.include "caller.inc"
.include "exercise.inc"
component_start:
.include "component.inc"
.include "data.inc"
.include "cases.inc"
code_end:
.segment "VECTORS"
.word nmi,reset,irq
.segment "CHARS"
.include "../../input/controller-reading/edges-font.inc"
.res 8192-272,0
NES shows the deliberate error row 0A 0A D2 00 00 00 00 00.
The wrong client completes with 0A 0A D2 00 00 00 00 00; its changed inputs and state explain the result.

Cost and alternatives

The measured helper extent is 336 code bytes; public state is 4 bytes and private scratch is 11 bytes. There are no immutable helper tables. Caller data, the test cases, return-address stack, alignment and display buffers cost additional space. These are assembled sizes, not cycle measurements.

Eight product stages followed by up to 255 subtraction stages. A /256 scale is cheaper but needs an explicit final-endpoint policy. A wider fixed-point interpolation or native 68000 multiply/divide can trade code for faster updates.

This computes a position for a supplied fraction; it does not own a clock or easing curve. Replacing START with the previous output every frame creates a different, asymptotic motion. Descending values deliberately use start-relative rounding rather than floor of the final signed expression.

Execution evidence

Four variants run on NTSC NROM, background only, DMC/NMI disabled, using Asm198x 0.0.72, Emu198x 0.44.2. Each executes 64 boundary/varied/error table cases, dirty initialisation and the separate retained-state client. An independent mathematical/container model checks every public byte after every call. This is bounded example coverage, not exhaustive correctness for every possible state.

The records retain loaded immutable code, completion, register sentinels, full packets, source/tool/firmware hashes and captures. The public gate validates these retained observations and rejects altered evidence; it does not run restricted firmware. No firmware is distributed. The eight displayed bytes are the first eight public fields, zero-padded when shorter; the packet includes every field.

Where it fits

Rational tick division: A scheduling routine can decide when to advance the transition; interpolation decides which position that progress represents.

The Craft · Maths for Games · Source and native evidence.