Inscryption begins at a table in a dark cabin, playing cards against its owner, Leshy. The player’s cards are woodland creatures, and the stronger ones cost blood: to play them, creatures already on the table must be sacrificed. Between hands the player can get up from the table and search the cabin for clues, like a player in an escape room. Its store page calls the result “an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror”. That is only the start. The game does not stay in the cabin, or stay the same kind of game, and much of its reputation rests on how it keeps changing.
Fast facts
- Developer: Daniel Mullins Games, led by Daniel Mullins, who also made Pony Island and The Hex.
- Publisher: Devolver Digital.
- Released: 19 October 2021, for Windows; later for Mac and Linux, PlayStation 4 and 5 (August 2022), Nintendo Switch (1 December 2022) and Xbox.
- Origin: Sacrifices Must Be Made, Mullins’s entry for Ludum Dare 43 in December 2018.
- Sales: more than a million copies in under three months, according to Devolver.
- Awards: the Seumas McNally Grand Prize at the Independent Games Festival and Game of the Year at the Game Developers Choice Awards, both in March 2022.
From a weekend jam
Ludum Dare is an online contest in which people make a game from scratch around a theme in a weekend. In December 2018 the theme of Ludum Dare 43 was “Sacrifices must be made”, and Mullins answered it with a small card game of that name, in which creatures are sacrificed to pay for other creatures. That prototype became Inscryption. Mullins told the story at the Game Developers Conference in 2022, in a talk called “Sacrifices Were Made”, which covered how a short game jam prototype grew into what the conference described as “a 14-hour experience”.
The cabin
Leshy acts as the game master, as in a tabletop role-playing game, and the player’s side of the table is summed up on the store page: “Acquire a deck of woodland creature cards by draft, surgery, and self mutilation”. As in other roguelike deck-builders, each attempt builds a new deck as it goes and can end in defeat. Wireframe, discussing how to design card games in December 2021, pointed to Inscryption as a game that “runs on its mysterious, shifting narrative as much as the card gameplay, but includes some neat – and thematically appropriate – mechanics around sacrificing creatures”.
Interfaces that unsettle
The games Mullins made before Inscryption already played tricks on their players. In Pony Island, the player fights for their soul on an arcade machine built by Satan, and the game reaches outside its own screen with an imitation desktop and fake system messages, including a fake Steam message. Mullins told Wireframe in 2020 that he wanted the player “to keep ‘digging’ deeper into the system from the high-level game down to the most basic code of its innards”, and that “archaic interfaces are good at creating discomfort and even horror due to their unintuitive, sometimes unfriendly, and ambiguous nature”. Inscryption uses the same idea on a larger scale. Its later sections change style, rules and presentation, and the story spills out of the game itself. Mullins’s post-mortem covered an alternate reality game, played across the internet and in the real world, which ended with floppy disks mailed to fans.
Reception
Inscryption sold more than a million copies in under three months, according to Devolver Digital. At the Game Developers Conference in March 2022 it won the Seumas McNally Grand Prize, the top award of the Independent Games Festival, and then Game of the Year at the Game Developers Choice Awards, held on the same stage straight afterwards. It was the first game to win the top prize at both ceremonies.
Mullins went on to a sequel to Pony Island. In October 2026 he opened a public test of Pony Island 2: Panda Circus, announcing a release date of 27 April 2027.
Sources
- Steam store page, Inscryption (web): release date, 19 October 2021; developer Daniel Mullins Games; publisher Devolver Digital; “From the creator of Pony Island and The Hex”; the store description quoted here; Windows, Mac and Linux versions. https://store.steampowered.com/app/1092790/Inscryption/
- Daniel Mullins, “Pony Island 2: NEW TRAILER dropped and Steam Playtest”, Steam announcement on the Inscryption page, October 2026 (web): the playtest and the release date of 27 April 2027.
- Chris Kerr, “Demonic deck-builder Inscryption passes 1 million sales”, Game Developer, 6 January 2022 (web, secondary): over a million sales in under three months, according to Devolver Digital. https://www.gamedeveloper.com/business/demonic-deck-builder-inscryption-passes-1-million-sales
- GDC, “Inscryption wins Game of the Year at GDCA 2022” (web): the Seumas McNally Grand Prize and Game of the Year; “the first game to ever win top prize at both the IGF Awards and GDCA”. https://gdconf.com/news/inscryption-wins-game-year-gdca-2022
- “Inscryption wins Game of the Year at GDCA 2022”, Game Developer, March 2022 (web, secondary): the same awards, the shared stage and the ceremony date. https://www.gamedeveloper.com/gdc2022/-i-inscryption-i-wins-game-of-the-year-at-gdca-2022
- Daniel Mullins, “Independent Games Summit: Sacrifices Were Made: The ‘Inscryption’ Post-Mortem”, Game Developers Conference 2022, session listing on GDC Vault (web): from game jam prototype to “a 14-hour experience”; the alternate reality game and the floppy disks mailed to fans. https://gdcvault.com/play/1027609/Independent-Games-Summit-Sacrifices-Were
- Gavin Lane and Jim Norman, “Critically Acclaimed ‘Inscryption’ Draws December Release Date On Switch”, Nintendo Life, 9 November 2022 (web, secondary): Switch release on 1 December 2022; PlayStation 4 and 5 versions in August 2022; Xbox versions. https://www.nintendolife.com/news/2022/11/critically-acclaimed-inscryption-draws-december-release-date-on-switch
- Wireframe issue 58, December 2021, pp. 50 and 53: Stuart Maine, “Designing your own card game”, on Inscryption.
- Wireframe issue 35, March 2020, p. 24: Daniel Mullins on Pony Island and archaic interfaces.
- The Ludum Dare entry: Sacrifices Must Be Made for Ludum Dare 43, December 2018.
- Wikipedia, “Inscryption” (accessed October 2026) (web, secondary): the Ludum Dare 43 prototype; Leshy as game master; searching the cabin like an escape room; the later sections; the later ports; the alternate reality game. https://en.wikipedia.org/wiki/Inscryption