Overview
Rodney’s skate shop is your headquarters. Skate or Die captured skateboarding’s rebellious attitude with five events ranging from competitive half-pipe to downhill racing. Electronic Arts tapped into youth culture with edgy presentation, memorable characters, and gameplay that rewarded both technical skill and aggressive style.
Fast facts
- Developer: Electronic Arts.
- Events: Five disciplines.
- Theme: Punk/skate culture.
- Sequel: Skate or Die 2 (1990).
Events
| Event |
Type |
| Freestyle |
Half-pipe tricks |
| High jump |
Ramp height |
| Downhill race |
Speed competition |
| Downhill jam |
Combat racing |
| Pool joust |
Head-to-head combat |
Freestyle
| Element |
Mechanic |
| Half-pipe |
Back and forth |
| Tricks |
Aerials, handplants |
| Scoring |
Variety and execution |
| Time limit |
Performance window |
Downhill events
| Variant |
Goal |
| Race |
Pure speed |
| Jam |
Combat + speed |
| Obstacles |
Navigate hazards |
| Weapons |
Attack opponents |
Pool joust
| Element |
Description |
| Arena |
Drained pool |
| Weapon |
Jousting stick |
| Goal |
Knock opponent down |
| Rounds |
Best of series |
Characters
| Character |
Role |
| Rodney |
Skate shop owner |
| Bionic Lester |
Downhill competitor |
| Poseur Pete |
Rival |
| Aggro Eddie |
Aggressive skater |
Cultural impact
| Aspect |
Significance |
| Attitude |
Rebellious presentation |
| Music |
Punk aesthetic |
| Competition |
Multiplayer focus |
| Branding |
EA sports beginning |
See also