Physics Patterns
Collision, movement, gravity
7
Patterns
5
Platforms
Commodore 64
1 patternSinclair ZX Spectrum
1 patternNintendo Entertainment System
1 patternCommodore Amiga
1 patternCross-Platform
3 patternsAABB Collision Detection
Axis-Aligned Bounding Box collision — fast rectangle overlap test for sprites and objects.
Fixed-Point Math
Fractional values without floating point. Essential for smooth movement and physics on 8/16-bit CPUs.
The Grace Window
A second of invulnerability after every respawn, covering every damage source, made visible by blinking the player. Without it, dying once where a hazard sits can spend every life in as many frames.