Rendering Patterns
Sprites, scrolling, screen effects
10
Patterns
4
Platforms
Sinclair ZX Spectrum
5 patternsAttribute Writing
Write colours directly to attribute memory for fast, flicker-free graphics without touching pixel data.
Character Printing
Print ASCII characters to the screen using the ROM character set. Direct display file access for fast text rendering.
Numeric Display
Convert a number (0-99) to two ASCII digits and print them. Essential for scores and counters.
Progress Bar (BASIC)
Horizontal progress bar with colour thresholds — blue through yellow, red, to white. Useful for health, temperature, or timers.
Seven-Segment Digits (BASIC)
Draw large seven-segment display digits using PLOT/DRAW. Cell-aligned with 1px outline. 10 DATA strings define all digits 0-9.