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Game 2 8 Units

Bomb Defusal

A bomb is ticking — cut the right wire before the countdown hits zero.

A bomb is ticking. A big block digit counts down in the centre of the screen — white when safe, yellow in danger, red when time is almost up. A fuse burns across the middle, shrinking with each tick. Four coloured wires run across the bottom. Press 1, 2, 3, or 4 to cut a wire. Cut the right one and the bomb is defused. Cut the wrong one and it explodes. Five bombs, each one faster.

What You’ll Learn

  • CLS — clearing the screen between bombs
  • PRINT AT — placing text, wires, and the fuse at exact positions
  • PAUSE — timing the countdown ticks
  • BEEP — escalating tension with rising pitch
  • INKEY$ — reading the keyboard instantly, no ENTER needed
  • Block-pixel digits — reusing the digit renderer from Game 1

Prerequisites

Complete Game 1: Lucky Number first. You’ll need PRINT, LET, IF/THEN, GO TO, and RND.

Unit Roadmap

8 of 8 units available