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SINCLAIR BASIC

Learn programming from scratch by building 16 complete games

Games

16 complete games teaching Sinclair BASIC from absolute zero to a graphical text adventure with autonomous NPCs. Start with a number guessing game, finish with a haunted manor.

After BASIC

BASIC is not a prerequisite for assembly — the two tracks are independent. But completing these 16 games gives you a deep understanding of the Spectrum's colour model, screen layout, and what BASIC can (and can't) do. Ready for raw speed? Try Z80 Assembly.