Commodore Amiga
1985 · Motorola 68000

Make games.
Understand the machine.
The Amiga made colourful animation and sampled sound part of home computing. Its custom chips can draw, move and mix while the processor works on the game. Explore how that cooperation works, then build games in AMOS, Blitz BASIC or 68000 assembly.
Choose a language route
Choose Your Route.
AMOS
Use commands for graphics, animation and sound in an Amiga-based programming environment.
17 published lesson pages
Blitz BASIC
Write and compile BASIC on the Amiga, using its graphics facilities to build games.
15 published lesson pages
68000 assembly
Program the CPU and custom chips directly, coordinating display, graphics and sound.
37 published lesson pages
Try the machine
Needs your own ROM files · nothing is uploaded
Set Up Your Machine
Match the lesson’s model, chipset, memory and Kickstart requirements.
Follow Your Curiosity.
Commodore Amiga
The machine family and its hardware.
The Copper
A display coprocessor and its relationship to screen timing.
The Blitter
Hardware for moving and combining blocks of graphics data.
Shadow of the Beast
An example to examine for layered scenery, animation and presentation.