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Commodore Amiga

1985 · Motorola 68000

Commodore Amiga 500 Plus photographed on a white background
Amiga 500 Plus · Photo: Sernot / Ubcule · public domain.

Make games.
Understand the machine.

The Amiga made colourful animation and sampled sound part of home computing. Its custom chips can draw, move and mix while the processor works on the game. Explore how that cooperation works, then build games in AMOS, Blitz BASIC or 68000 assembly.

Choose a language route
Flock, a game from the Amiga lessons
Flock · Amiga. A game you can learn to build.
Explore Flock

Choose Your Route.

AMOS

Use commands for graphics, animation and sound in an Amiga-based programming environment.

17 published lesson pages

Explore AMOS

Blitz BASIC

Write and compile BASIC on the Amiga, using its graphics facilities to build games.

15 published lesson pages

Explore Blitz BASIC

68000 assembly

Program the CPU and custom chips directly, coordinating display, graphics and sound.

37 published lesson pages

Explore 68000 assembly

Try the machine

Needs your own ROM files · nothing is uploaded


Set Up Your Machine

Match the lesson’s model, chipset, memory and Kickstart requirements.

Follow Your Curiosity.

The Copper

A display coprocessor and its relationship to screen timing.

The Blitter

Hardware for moving and combining blocks of graphics data.