The 2000s.
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145 events · 140 Vault · 5 world
145 events
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2000
21 events- Companies & Studios
Cavedog Entertainment ends
Humongous Entertainment's games for grown-ups
- Classic Games
Deus Ex
Ion Storm Austin's conspiracy thriller, and the game that let you choose
- Demos
Deus Ex Machina
Crest and Oxyron's Mekka & Symposium 2000 winner
- Distribution
Episodic Gaming
Selling a game one instalment at a time
- Groups
farbrausch
The German PC group that stored recipes instead of data
- Demos
fr-08: .the .product
farbrausch's 64K intro that stored no pictures
- Companies & Studios
Hitmaker
Sega AM3 under a new name: Crazy Taxi, Virtua Tennis and the arcade after the Dreamcast
- Classic Games
Hitman
IO Interactive's assassination series
- Classic Games
Icewind Dale
Black Isle's dungeon crawl on the Baldur's Gate engine, with a party you build yourself
- Classic Games
Jet Set Radio
Graffiti, inline skates and cel shading on the Dreamcast
- Companies & Studios
Looking Glass Studios ends
The Massachusetts studio behind Ultima Underworld, System Shock and Thief
- Classic Games
Mario Tennis
Camelot's two-button tennis, and the first appearance of Waluigi
- Emulators
PCSX
The PlayStation emulator that learned to do without Sony's BIOS
- Classic Games
Perfect Dark
Rare's science-fiction successor to GoldenEye
- Systems
PlayStation 2
Best-selling console ever
- Companies & Studios
Probe Software ends
The Croydon conversion house behind Out Run, Savage and Mortal Kombat
- Companies & Studios
Smilebit
Jet Set Radio's studio, from the Dreamcast to the Xbox
- Classic Games
SSX
EA Canada's arcade snowboarding, and the first EA Sports Big game
- Companies & Studios
Tandy Corporation is renamed
The leather company that put computers in Radio Shack
- Companies & Studios
United Game Artists
Sega's Shibuya studio, home of Space Channel 5 and Rez
- Classic Games
Vagrant Story
Choosing where to strike in Leá Monde
2001
20 events- Classic Games
Advance Wars
The Wars series leaves Japan
- Classic Games
Arcanum: Of Steamworks and Magick Obscura
Troika's fantasy world in the middle of an industrial revolution
- Software
Aseprite
The sprite editor that grew from a hobby project into a small business
- Classic Games
Black & White
Lionhead's god game with a creature to raise
- Companies & Studios
BlueSky Software ends
San Diego developer of Vectorman, Jurassic Park and Sega's American sports games
- Companies & Studios
Bullfrog Productions is absorbed
The Guildford studio behind Populous, Syndicate, Theme Park and Dungeon Keeper
- Classic Games
Burnout
Criterion's racing series about traffic, risk and crashing
- Communities
CSDb
The credits and connections around C64 releases
- Systems
Game Boy Advance
An ARM in a Game Boy's pocket
- Classic Games
Golden Sun
A Super Famicom-style role-playing game in your pocket
- Classic Games
Grand Theft Auto III
DMA Design takes the series into 3D
- Classic Games
Halo: Combat Evolved
Bungie's ringworld shooter, and the Xbox's launch game
- Companies & Studios
Krisalis Software ends
Rotherham's conversion house, and the publisher it grew into
- Classic Games
Pro Evolution Soccer
Konami's Tokyo-made football series, from Winning Eleven to eFootball
- Classic Games
Rez
A rail shooter where every shot plays a sound
- Groups
Rgba
The Spanish group behind Elevated and the first Shadertoy
- Emulators
ScummVM
Keeping the game data and replacing the engine
- Companies & Studios
Technosoft is absorbed
The Sasebo company behind Thunder Force and Herzog Zwei
- Systems
Xbox
Microsoft enters gaming
- PoliticsWorld context
September 11 attacks reshape the world
Terrorist attacks on the United States trigger wars, surveillance expansion, and a fundamental shift in global politics and technology.
2002
12 events- Classic Games
Age of Mythology
Ensemble Studios' real-time strategy game of gods and monsters
- Companies & Studios
Compile goes into liquidation
The Hiroshima shoot-'em-up house that made Puyo Puyo
- Companies & Studios
DMA Design is renamed
From Lemmings to Grand Theft Auto
- Culture & Community
Game Jams
Make a game before the deadline
- Communities
Ludum Dare
Make a game in a weekend
- Classic Games
Metroid Prime
Samus Aran's first-person adventure on the GameCube
- Classic Games
Neverwinter Nights
BioWare's Dungeons & Dragons kit for players and dungeon masters
- Companies & Studios
Rockstar North
DMA Design's Edinburgh successor, and the home of Grand Theft Auto
- Classic Games
The Elder Scrolls III: Morrowind
Bethesda's hand-built island of giant insects, ash storms and prophecy
- Classic Games
The Legend of Zelda: The Wind Waker
The cartoon Zelda that sent Link to sea
- Classic Games
Tom Clancy's Splinter Cell
Ubi Soft Montreal's stealth game of light and shadow
- Culture & Community
Xbox Live
Microsoft's broadband-only online service for its consoles
2003
20 events- Companies & Studios
Anco Software ends
The Kent publisher of Kick Off and Player Manager
- Companies & Studios
Atari Games is dissolved
The arcade half of Atari, and Tengen's fight with Nintendo
- Classic Games
Beyond Good & Evil
Michel Ancel's adventure with a camera for a weapon
- Companies & Studios
Black Isle Studios is dissolved
Interplay's role-playing division
- Events
Breakpoint
Eight Easter weekends of demos in Bingen
- Companies & Studios
Data East goes into liquidation
The Tokyo arcade company behind BurgerTime, Karate Champ and the RoboCop coin-op, which lost its famous karate lawsuit on appeal
- Companies & Studios
Enix is renamed
The publisher that found its developers through a contest
- Communities
GameBase
The Commodore 64 game database and its front end
- Classic Games
Geometry Wars
The twin-stick shooter that started as a programmer's spare-time game
- Companies & Studios
MicroProse ends
Flight simulations, Sid Meier's games, and a British arm in Tetbury
- Companies & Studios
Obsidian Entertainment
The studio Black Isle's leaders founded as Interplay failed
- Companies & Studios
Q Entertainment
The studio Tetsuya Mizuguchi founded after Sega, home of Lumines
- Companies & Studios
Silmarils ends
The French studio behind Ishar, Transarctica and Robinson's Requiem
- Companies & Studios
Square is absorbed
The Tokyo developer that made Final Fantasy
- Classic Games
Star Wars: Knights of the Old Republic
BioWare's Star Wars, 4,000 years early
- Distribution
Steam
Valve's update tool that became the PC's biggest shop
- Companies & Studios
Tiertex ends
The Manchester studio that converted U.S. Gold's arcade licences
- Companies & Studios
United Game Artists is absorbed
Sega's Shibuya studio, home of Space Channel 5 and Rez
- Companies & Studios
Virgin Games is renamed
From a windowless office on Portobello Road to Aladdin and Command & Conquer
- Companies & Studios
Westwood Studios is absorbed
The Las Vegas studio behind Eye of the Beholder, Dune II and Command & Conquer
2004
21 events- Companies & Studios
Acclaim Entertainment goes into liquidation
From Nintendo's first American licensee to a bankruptcy auction
- Companies & Studios
Argonaut Software goes into liquidation
From Starglider to the Super FX chip
- Classic Games
Cave Story
One man's free Metroid-style adventure
- Companies & Studios
Delphine Software goes into liquidation
The Paris studio a record label paid for
- Culture & Community
EA Spouse
The blog post that made crunch public
- Classic Games
Fable
Big Blue Box's Xbox role-playing game, and the acorn that never grew
- Classic Games
Football Manager
Sports Interactive's series, the continuation of Championship Manager under an old name
- Classic Games
Half-Life 2
Valve's physics-driven sequel, and the game that made Steam compulsory
- Companies & Studios
Hitmaker is absorbed
Sega AM3 under a new name: Crazy Taxi, Virtua Tennis and the arcade after the Dreamcast
- Companies & Studios
Impressions ends
An accountant's hobby that became Sierra's city-building studio
- Culture & Community
Indie Games
Small teams selling their own games
- Classic Games
Katamari Damacy
Roll up the world
- Classic Games
Lumines
The falling-block puzzle that keeps time with its music
- Systems
Nintendo DS
Two screens, one you could touch
- Companies & Studios
Nintendo R&D1 is absorbed
Gunpei Yokoi's department
- Companies & Studios
Origin Systems ends
We create worlds
- Magazines
Retro Gamer
The magazine about old games that nearly died in its second year
- Companies & Studios
Smilebit is absorbed
Jet Set Radio's studio, from the Dreamcast to the Xbox
- Companies & Studios
Telltale Games
The former LucasArts team that sold adventures by the episode
- Classic Games
Vampire: The Masquerade - Bloodlines
Troika's last game: a vampire role-playing game that critics loved and its bugs nearly buried
- TechnologyWorld context
Facebook launches from a Harvard dorm room
Mark Zuckerberg's social network begins its rise to become the dominant platform connecting billions of people worldwide.
2005
10 events- Software
FamiTracker
A free Windows tracker for writing NES and Famicom music
- Classic Games
Guitar Hero
Harmonix and RedOctane's plastic guitar, and the boom and slump that followed
- Companies & Studios
Imagine Publishing
The Bournemouth house that bought Retro Gamer from the receivers
- Companies & Studios
Ion Storm ends
John Romero's studio: a Dallas penthouse, Daikatana, and Deus Ex from Austin
- People
Mary Jackson dies
From calculations to wind-tunnel experiments
- Demos
Ocean Machine
The Black Lotus at Breakpoint 2005
- Classic Games
Pokémon Mystery Dungeon
Chunsoft's roguelike, played as a Pokémon
- Companies & Studios
Troika Games ends
Fallout's makers on their own, 1998–2005
- Tools
Unity
The game engine that went free
- Classic Games
Yakuza
Sega's Like a Dragon series
2006
4 events- Classic Games
Company of Heroes
Relic's Second World War in cover and rubble
- Companies & Studios
Core Design is acquired
The Derby studio that grew out of Gremlin and made Tomb Raider
- Companies & Studios
Media Molecule
The Guildford studio behind LittleBigPlanet, Tearaway and Dreams
- Demos
Starstruck
The Amiga demo that won Assembly 2006
2007
12 events- Classic Games
Assassin's Creed
The Prince of Persia game that became an assassin
- Classic Games
BioShock
Irrational's shooter in a drowned Randian city
- Communities
Codebase64
Putting scattered C64 programming knowledge in one place
- Demos
fr-041: debris.
farbrausch's 177K city that tears itself apart
- Companies & Studios
Frictional Games
The Swedish studio behind Penumbra, Amnesia and SOMA
- People
Jim Butterfield dies
The Toronto teacher who explained Commodore machine language to its owners
- People
Karen Spärck Jones dies
Why a rare word can help a search
- Classic Games
Mass Effect
BioWare's science-fiction trilogy, planned so your choices travel with you
- Classic Games
Rock Band
Harmonix's four-player band game, built on the record companies' own multitrack masters
- Languages
Scratch
Logo's idea of programming for children, rebuilt as snap-together blocks
- Classic Games
Supreme Commander
Total Annihilation's ideas, ten years on
- TechnologyWorld context
Apple launches the iPhone
Steve Jobs unveils a device that combines phone, music player, and internet communicator, launching the smartphone revolution.
2008
11 events- Tools
Arcade Game Designer
The Quill's idea, applied to arcade games
- People
Dorothy Vaughan dies
Leading a computing group through changing tools
- Demos
Edge of Disgrace
Booze Design's X'2008 winner
- Emulators
FCEUX
The NES emulator built from its own forks
- Companies & Studios
Hello Games
The Guildford studio behind Joe Danger and No Man's Sky
- Phenomena
Indie Renaissance
When one- and two-person games found a worldwide audience
- Classic Games
LittleBigPlanet
Play, create, share
- Companies & Studios
Sierra On-Line ends
The adventure game company from the foothills of Yosemite
- Classic Games
Spelunky
Derek Yu's cave-diving platformer, rebuilt on every visit
- Genres
Walking Simulator
The first-person shooter without the shooting
- EconomicsWorld context
Global financial crisis erupts
The collapse of Lehman Brothers triggers the worst financial crisis since the Great Depression, reshaping economies worldwide.
2009
14 events- Classic Games
Demon's Souls
The PlayStation 3 game that a Sony producer and FromSoftware made against the fashion of 2009
- Companies & Studios
Devolver Digital
The third publisher from the founders of Gathering of Developers
- Classic Games
Dragon Age: Origins
BioWare's "spiritual successor to Baldur's Gate"
- Companies & Studios
Eidos Interactive is absorbed
The video-compression company that bought Domark, U.S. Gold and Lara Croft
- Demos
Elevated
A mountain flight in 4,096 bytes
- Companies & Studios
Empire Interactive goes into liquidation
Pipe Mania, Campaign and DreamWeb, from Essex to North Finchley
- Companies & Studios
Ensemble Studios is dissolved
The Dallas studio behind Age of Empires
- Companies & Studios
Infogrames is renamed
The Lyon publisher that grew from two people and a telephone into the owner of Ocean, Gremlin and the Atari name
- Hardware
KryoFlux
Reading a floppy disk one magnetic pulse at a time
- Companies & Studios
Midway goes into liquidation
From bingo-pinball to Pac-Man and Mortal Kombat
- Companies & Studios
Mojang
The company built around Minecraft
- Companies & Studios
Supergiant Games
The small studio behind Bastion and Hades
- Genres
Survival Games
Hunger, cold and the coming night
- TechnologyWorld context
Minecraft begins its blocky conquest
Markus 'Notch' Persson releases an early version of Minecraft, a game that will become one of the best-selling of all time.