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Companies & Studios

Enix

Dragon Quest's publisher

Enix published Dragon Quest, Japan's most beloved RPG series, establishing the template for Japanese role-playing games before merging with rival Square in 2003.

nintendo-entertainment-systemsuper-nintendosony-playstationpublisherrpgjapanese1975–2003

Overview

Dragon Quest created an entire genre’s conventions. Enix published the series that defined Japanese RPGs—turn-based combat, monster collecting, Akira Toriyama’s art, Koichi Sugiyama’s orchestral scores. The games were so popular in Japan that new releases famously caused school absences. Square was the rival; in 2003, they became one company.

Fast facts

  • Founded: 1975.
  • Key franchise: Dragon Quest.
  • Developer: Chunsoft (early DQ).
  • Merger: Square Enix (2003).

Dragon Quest series

Entry Year Platform
I 1986 Famicom
II 1987 Famicom
III 1988 Famicom
IV 1990 Famicom
V 1992 Super Famicom
VI 1995 Super Famicom
VII 2000 PlayStation

Dragon Quest template

Element Standard set
Turn-based combat Menu-driven battles
First-person view Enemy-only display
Akira Toriyama art Distinctive style
Slime mascot Iconic monster
Orchestral score Koichi Sugiyama

Key collaborators

Person Role
Yuji Horii Creator, designer
Akira Toriyama Character/monster art
Koichi Sugiyama Composer
Chunsoft Developer (I-V)

Cultural impact (Japan)

Phenomenon Detail
Release day absences Fans skip school/work
National event Massive anticipation
Legislation Urban legend about release laws
Cultural touchstone Everyone knows Dragon Quest

Other Enix titles

Title Year Genre
ActRaiser 1990 Action/simulation
Soul Blazer 1992 Action RPG
Illusion of Gaia 1993 Action RPG
Star Ocean 1996 Action RPG

Square rivalry

Aspect Dynamic
Competition Two JRPG giants
Different styles DQ traditional, FF experimental
Fan camps Devoted to each
Merger Combined in 2003

See also