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Companies & Studios

Ensemble Studios

Age of excellence

Ensemble Studios created the Age of Empires series, delivering historical RTS excellence for Microsoft before closure in 2009 despite consistent critical and commercial success.

ibm-pcmacintoshdeveloperrtshistorical1995–2009

Overview

History’s finest strategists. Ensemble Studios proved RTS could educate while entertaining. Age of Empires taught ancient history; Age of Empires II conquered the medieval period; Age of Mythology embraced legend. Every release earned critical acclaim and strong sales. Microsoft closed them anyway in 2009—a decision that still baffles industry observers.

Fast facts

  • Founded: 1995.
  • Founders: Tony Goodman, Rick Goodman, others.
  • Location: Dallas, Texas.
  • Closed: 2009.

Key releases

Title Year Setting
Age of Empires 1997 Ancient
Age of Empires II 1999 Medieval
Age of Mythology 2002 Mythological
Age of Empires III 2005 Colonial
Halo Wars 2009 Sci-fi

Design philosophy

Principle Expression
Historical accuracy Research-based design
Accessibility Easy to learn
Depth Hard to master
Educational value Learn through play

Technical achievement

Engine Innovation
Genie Engine AoE 1-2 foundation
BANG! Engine 3D transition
Pathfinding Industry-leading
AI Adaptive opponents

Closure controversy

Factor Reality
Sales Consistently strong
Critical reception Excellent
Microsoft decision Strategic refocus
Staff reaction Shock, disappointment

Legacy

Continuation Steward
Forgotten Empires Community support
Definitive Editions Xbox Game Studios
Age of Empires IV Relic Entertainment

See also