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Companies & Studios

Infocom

Masters of interactive fiction

Infocom perfected the text adventure, creating Zork, Hitchhiker's Guide, and dozens of games that proved words could be as immersive as graphics.

commodore-64apple-iiatari-800ibm-pcdevelopersadventure-gamesinteractive-fiction1979–1989

Overview

Founded by MIT researchers, Infocom created the gold standard for interactive fiction. Their Z-machine virtual machine ran on virtually every home computer, their parser understood natural language, and their games—from Zork to A Mind Forever Voyaging—explored genres and themes no one else attempted.

Fast facts

  • Founded: 1979 by MIT staff and students.
  • Based: Cambridge, Massachusetts.
  • Speciality: text adventures with sophisticated parser.
  • Acquisition: Activision bought Infocom in 1986.

Key games

Game Year Author Genre
Zork I-III 1980-82 Multiple Fantasy adventure
Deadline 1982 Marc Blank Mystery
Planetfall 1983 Steve Meretzky Sci-fi comedy
Enchanter trilogy 1983-85 Multiple Fantasy magic
Hitchhiker’s Guide 1984 Douglas Adams Sci-fi comedy
A Mind Forever Voyaging 1985 Steve Meretzky Political sci-fi
Trinity 1986 Brian Moriarty Historical fantasy

The Z-machine

Infocom’s technical foundation:

Feature Benefit
Virtual machine Same game runs on any platform
Bytecode interpreter Efficient memory use
Version evolution V1-V6 added capabilities over time
Modern interpreters Games still playable today

Parser technology

Their parser set the standard:

  • Full sentence understanding
  • Pronoun resolution
  • Disambiguation (“Which book do you mean?”)
  • Extensive vocabulary per game

The feelies

Infocom packages included physical items:

  • Props related to gameplay
  • Maps and documents
  • Scratch-and-sniff cards
  • Copy protection through included materials

Quality writing

Infocom hired talented writers:

  • Steve Meretzky (Planetfall, Leather Goddesses)
  • Brian Moriarty (Trinity, Beyond Zork)
  • Douglas Adams (Hitchhiker’s Guide)
  • Dave Lebling (Zork, Spellbreaker)

Decline and fall

Year Event
1986 Activision acquisition
1987 Cornerstone database failure drains resources
1988 Layoffs begin
1989 Final games released; studio effectively closed

Legacy

Infocom’s influence persists:

  • Z-machine specification published, still used
  • Games remain playable via interpreters
  • Established interactive fiction as literature
  • Inform language continues the Z-machine tradition

See also