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Companies & Studios

Intelligent Systems

Strategy specialists

Intelligent Systems developed Fire Emblem's tactical RPG template, Advance Wars' turn-based combat, and Paper Mario's RPG adventures as a key Nintendo partner.

nintendo-entertainment-systemsuper-nintendogame-boy-advancedsdevelopernintendo-partnerstrategy1986–present

Overview

Turn-based excellence. Intelligent Systems became Nintendo’s strategy game specialists, creating Fire Emblem’s permadeath tactical combat, Advance Wars’ accessible warfare, and Paper Mario’s charming RPG adventures. Their games combined deep systems with Nintendo’s polish, building devoted fan bases for genres often considered niche.

Fast facts

  • Founded: 1986.
  • Relationship: Nintendo second-party.
  • Speciality: Strategy, RPG.
  • Tools: Also developed Nintendo dev tools.

Major franchises

Series First entry
Fire Emblem 1990
Advance Wars (Famicom Wars) 1988
Paper Mario 2000
WarioWare 2003 (co-developed)

Fire Emblem

Element Innovation
Permadeath Units die permanently
Tactical combat Grid-based strategy
Support system Character relationships
Story focus Narrative-driven

Advance Wars

Element Design
Accessibility Easy to learn
CO powers Commander abilities
Map editor User creation
Multiplayer Competitive focus

Paper Mario

Element Approach
Visual style Paper aesthetic
Combat Timed button presses
Humour Self-aware writing
Partners Companion abilities

Development tools

Product Purpose
IS tools Nintendo development software
Sound tools Audio creation
Internal use First-party support

Notable titles

Title Year Platform
Famicom Wars 1988 Famicom
Fire Emblem 1990 Famicom
Paper Mario 2000 N64
Advance Wars 2001 GBA
Fire Emblem: Awakening 2012 3DS

Awakening revival

Impact Detail
Series saved Fire Emblem was ending
Commercial success Mainstream breakthrough
New audience Western expansion

See also