Mojang grew from Minecraft's success into a studio acquired by Microsoft for $2.5 billion, continuing to develop the world's best-selling game under corporate ownership.
From bedroom to billions. Mojang formed around Minecraft’s explosive growth—what began as Notch’s solo project needed a company to handle its success. The Swedish studio expanded cautiously, maintaining Minecraft while attempting new projects. Microsoft’s 2014 acquisition for $2.5 billion validated indie gaming’s commercial potential while raising questions about creative independence under corporate ownership.