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Companies & Studios

Mojang

House of blocks

Mojang grew from Minecraft's success into a studio acquired by Microsoft for $2.5 billion, continuing to develop the world's best-selling game under corporate ownership.

ibm-pcmacintoshlinuxplaystation-4xbox-onenintendo-switchdeveloperindiemicrosoft2009–present

Overview

From bedroom to billions. Mojang formed around Minecraft’s explosive growth—what began as Notch’s solo project needed a company to handle its success. The Swedish studio expanded cautiously, maintaining Minecraft while attempting new projects. Microsoft’s 2014 acquisition for $2.5 billion validated indie gaming’s commercial potential while raising questions about creative independence under corporate ownership.

Fast facts

  • Founded: 2009.
  • Founder: Markus Persson.
  • Location: Stockholm, Sweden.
  • Acquired: Microsoft ($2.5B, 2014).

Minecraft growth

Milestone Date
Alpha release June 2010
1 million sales January 2011
Full release November 2011
100 million sales 2016
300 million sales 2023

Other projects

Title Status
Scrolls Released, discontinued
0x10c Cancelled
Minecraft Dungeons Released 2020
Minecraft Legends Released 2023

Microsoft acquisition

Aspect Detail
Price $2.5 billion
Date September 2014
Departures Notch, others
Independence Maintained initially

Post-acquisition

Change Status
Bedrock Edition Cross-platform version
Marketplace Monetisation added
Education Edition School licensing
Update schedule Regular content

Cultural stewardship

Responsibility Execution
Brand management Consistent identity
Community relations Active engagement
Content updates Continuous development
Spin-offs Expanded universe

See also