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Companies & Studios

Treasure

Action game masters

Treasure was founded by ex-Konami developers who created intense, inventive action games including Gunstar Heroes, Ikaruga, and Guardian Heroes with technical brilliance and creative design.

sega-mega-drivesega-saturnnintendo-64developeractionjapanese1992–present

Overview

Former Konami developers wanted creative freedom. Treasure became synonymous with action game excellence—Gunstar Heroes on Mega Drive demonstrated what the hardware could really do, while Ikaruga perfected the polarity shooter. Every Treasure game showcased inventive mechanics, technical mastery, and a commitment to intense, rewarding gameplay.

Fast facts

  • Founded: 1992.
  • Origin: Ex-Konami staff.
  • Philosophy: Creativity over sequel repetition.
  • Style: Technical, inventive action.

Key titles

Title Year Platform
Gunstar Heroes 1993 Mega Drive
Dynamite Headdy 1994 Mega Drive
Alien Soldier 1995 Mega Drive
Guardian Heroes 1996 Saturn
Radiant Silvergun 1998 Saturn
Ikaruga 2001 Arcade/Dreamcast
Sin and Punishment 2000 N64

Gunstar Heroes

Achievement Detail
Graphics Pushed Mega Drive limits
Action Constant intensity
Weapons Combinable system
Co-op Two-player chaos

Ikaruga

Innovation Design
Polarity system Black/white switching
Absorb bullets Matching colour
Puzzle shooter Strategic depth
Memorisation Pattern-based mastery

Technical philosophy

Principle Application
Push hardware Maximum capability
Invention New mechanics each game
Intensity Non-stop action
Polish High production values

Konami connection

Background Result
Contra team Action expertise
Castlevania Technical knowledge
Creative disputes Desire for freedom
Independence Treasure founded

Design approach

Element Characteristic
Boss design Elaborate, multi-phase
Mechanics Unique per game
Difficulty Challenging but fair
Replay value Score attack focus

Output philosophy

Choice Reasoning
New IPs Creative freedom
No sequels (mostly) Fresh ideas
Quality over quantity Fewer, better games

See also