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Classic Games

Dragon Age: Origins

Dark fantasy returns

Dragon Age: Origins revived classic CRPG design with tactical combat, origin stories that shaped your character's perspective, and a morally grey world where every choice had consequences.

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Overview

BioWare’s spiritual successor to Baldur’s Gate. Dragon Age: Origins embraced dark fantasy—blood magic, political betrayal, morally compromised companions—while reviving tactical party combat. Six distinct origin stories meant your character’s background shaped dialogue options and NPC reactions throughout. The Grey Wardens’ desperate fight against the Blight anchored a world worth saving.

Fast facts

  • Developer: BioWare.
  • Year: 2009.
  • Setting: Thedas (Ferelden).
  • Threat: The Blight.

Origin stories

Origin Background
Human Noble Betrayed aristocrat
City Elf Oppressed underclass
Dalish Elf Wandering clan
Dwarf Noble Exiled royalty
Dwarf Commoner Casteless criminal
Mage Circle apprentice

Tactical combat

Feature Function
Pause and play Strategic positioning
Tactics system AI behaviour scripting
Threat management Tank and aggro
Spell combos Elemental interactions

Companion approval

Character Personality
Alistair Idealistic Warden
Morrigan Pragmatic witch
Leliana Reformed assassin
Sten Stoic Qunari

Major choices

Decision Consequence
Landsmeet Political resolution
Dark ritual Ending determination
Companion fates Death possible
Epilogue slides Choice reflection

Series continuation

Title Year
Dragon Age II 2011
Dragon Age: Inquisition 2014
Dragon Age: The Veilguard 2024

See also