Overview
Into the depths of Hallownest. Team Cherry’s three-person studio created a Metroidvania of staggering scope—hand-drawn environments, dozens of bosses, and secrets hidden in every corner of a dying insect kingdom. Combat demanded precision; exploration rewarded patience; the melancholic atmosphere persisted through forty-plus hours. Kickstarter funding delivered far beyond promises, establishing one of indie gaming’s most beloved worlds.
Fast facts
- Developer: Team Cherry.
- Year: 2017.
- Team size: 3 people.
- Kickstarter: AU$57,000 raised.
World design
| Area |
Theme |
| Forgotten Crossroads |
Introduction |
| Greenpath |
Nature reclaimed |
| City of Tears |
Fallen civilisation |
| Deepnest |
Horror territory |
| The Abyss |
Void depths |
Combat system
| Mechanic |
Function |
| Nail attacks |
Melee combat |
| Spells |
Soul-powered magic |
| Charms |
Build customisation |
| Shade |
Death recovery |
Charm system
| Category |
Examples |
| Combat |
Quick Slash, Strength |
| Soul |
Soul Catcher, Shaman Stone |
| Movement |
Dashmaster, Sprint |
| Survival |
Lifeblood, Grubsong |
Boss variety
| Count |
Type |
| 30+ |
Main bosses |
| 40+ |
Including optionals |
| Pantheons |
Boss rush challenges |
| Difficulty |
Radiant modes |
Free content updates
| Update |
Addition |
| Hidden Dreams |
New bosses |
| The Grimm Troupe |
New questline |
| Lifeblood |
Quality improvements |
| Godmaster |
Pantheon challenges |
See also