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Classic Games

Wings of Fury

Pacific carrier combat

Wings of Fury delivered intense World War II carrier aviation with satisfying bombing runs, strafing attacks, and carrier landings across the Pacific theatre.

apple-iicommodore-amigaibm-pcactionflightsimulation1987

Overview

Launch from the carrier. Attack the island. Return and land. Wings of Fury distilled Pacific War carrier aviation into intense action—dive-bomb enemy bunkers, strafe ground troops, dogfight Japanese fighters, then nail the carrier landing. Brøderbund’s flight combat achieved an addictive balance between simulation and arcade action.

Fast facts

  • Developer: Brøderbund.
  • Designer: Steve Waldo.
  • Setting: Pacific WWII.
  • Aircraft: F6F Hellcat.

Mission structure

Phase Task
Launch Catapult from carrier
Transit Fly to target island
Combat Destroy objectives
Return Navigate back
Landing Catch arresting wire

Weapons

Ordnance Use
Machine guns Strafing, dogfights
Bombs Bunkers, buildings
Rockets Ground targets
Torpedoes Ships

Targets

Enemy Points
Bunkers Ground installations
Troops Infantry positions
Boats PT boats, landing craft
Fighters Aerial combat
Fuel dumps Secondary targets

Carrier operations

Element Challenge
Launch Timing
Recovery Approach speed
Landing Hook the wire
Rearm Choose loadout

Damage system

Component Effect when damaged
Engine Reduced speed
Fuel Limited range
Controls Handling difficulty
Weapons Reduced firepower

Platform versions

Version Quality
Apple II Original
Amiga Enhanced graphics
PC EGA/VGA support

See also