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Chris Metzen

Blizzard's voice

Chris Metzen created Warcraft and StarCraft's universes, defined Blizzard's visual style, and voiced iconic characters before retiring and returning to lead Warcraft again.

ibm-pcmacintoshwriterdesignerartist1994–present

Overview

For the Horde. Chris Metzen joined Blizzard as an artist and became the creative soul of their universes. He designed Warcraft’s orcs, wrote StarCraft’s space opera, and shaped Diablo’s gothic horror. His voice became Thrall’s voice. After retiring in 2016 citing burnout, he returned in 2022 as executive creative director—proof that some worlds need their original architect.

Fast facts

  • Born: 1973.
  • Company: Blizzard Entertainment.
  • Roles: Writer, designer, voice actor.
  • Voice: Thrall, Varian Wrynn, others.

Universe creation

Franchise Contribution
Warcraft Core lore, factions
StarCraft Story, characters
Diablo World building
Overwatch Initial concepts

Writing career

Title Role
Warcraft: Orcs & Humans Manual lore
Warcraft III Lead writer
World of Warcraft Creative director
StarCraft II Story lead

Voice acting

Character Franchise
Thrall Warcraft
Varian Wrynn Warcraft
Bastion Overwatch
Ragnaros Hearthstone

Visual influence

Contribution Style
Early Warcraft art Faction design
Armour aesthetics Chunky, iconic
Character silhouettes Readable shapes
World cohesion Visual language

Retirement and return

Event Year
Burnout retirement 2016
Warchief Gaming 2020
Blizzard return 2022
Executive creative director Current

See also