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Systems

Sega Dreamcast

Ahead of its time

Sega's final console launched with online gaming, visual memory units, and arcade-perfect ports, but couldn't survive the PlayStation 2 onslaught.

sega-dreamcastconsolesega128-bit1998–present

The Dreamcast arrived in 1998 with features that wouldn’t become standard for years: built-in modem for online play, visual memory unit with its own screen, and power rivalling arcade hardware. Sega delivered critically acclaimed games, but the looming PlayStation 2 and Sega’s financial struggles proved fatal. The console was discontinued in 2001, ending Sega’s hardware business.

Fast facts

  • Manufacturer: Sega.
  • CPU: Hitachi SH-4 at 200MHz.
  • GPU: PowerVR Second Generation, supplied jointly by NEC and VideoLogic.
  • Media: GD-ROM (1GB capacity).
  • Memory: 16MB main, 8MB video.
  • Online: built-in 56K modem.
  • OS: Windows CE alongside Sega’s own environment, pitched at easing PC ports.

Ahead of its time

Features that anticipated the future:

  • Online gaming: Phantasy Star Online, Quake III Arena.
  • VMU: controller memory card with screen.
  • Web browsing: included with modem.
  • Downloadable content: early experiments.

The library

Beloved Dreamcast games:

  • Shenmue: open-world ambition.
  • Soul Calibur: arcade-perfect fighter.
  • Crazy Taxi: frantic arcade action.
  • Jet Set Radio: cel-shaded skating.

See also

Not yet fact-checked. This entry was drafted by an AI and nobody has verified it. The dates, figures and technical details may be wrong. Use it to find your bearings, then confirm anything that matters against a primary source.