Overview
Capcom’s original mascot got his own game. Captain Commando led an unlikely squad through Metro City’s criminal underworld in classic beat-em-up style. The four-player action, rideable mechs, and eclectic character roster made it memorable, even as it refined rather than revolutionised the Final Fight template.
Fast facts
- Developer: Capcom.
- Players: Four simultaneous.
- Setting: Metro City (future).
- Connection: Original Capcom mascot.
Commando team
| Character |
Description |
Style |
| Captain Commando |
Team leader |
Balanced |
| Mack the Knife |
Mummy |
Long reach |
| Ginzu the Ninja |
Ninja |
Fast |
| Baby Head |
Baby in mech |
Powerful |
Combat innovations
| Feature |
Implementation |
| Four players |
Simultaneous co-op |
| Dash attacks |
Running strikes |
| Riding mechs |
Vehicle combat |
| Weapon variety |
Guns, swords, missiles |
Mech suits
| Mech |
Weapon |
| Yellow |
Machine gun |
| Blue |
Flame thrower |
| Green |
Missiles |
Stage design
| Level |
Environment |
| City streets |
Urban combat |
| Aquarium |
Underwater section |
| Circus |
Bizarre setting |
| Space |
Final confrontation |
Boss encounters
| Boss |
Challenge |
| Dolg |
First boss |
| Shtrom |
Mid-game |
| Scumocide |
Final boss |
Capcom mascot history
| Era |
Role |
| 1980s |
NES box art mascot |
| 1991 |
Own game |
| Later |
Marvel vs Capcom appearances |
See also