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Classic Games

Final Fantasy Tactics

War of the Lions

Square's tactical RPG combined isometric grid combat with a dense political narrative, becoming one of the PlayStation's most beloved strategy games.

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Final Fantasy Tactics merged the Final Fantasy job system with tactical grid-based combat. Director Yasumi Matsuno crafted a story of political intrigue, class warfare, and religious corruption that felt more Game of Thrones than typical JRPG fare. The deep customisation and challenging battles created a dedicated following that persists decades later.

Fast facts

  • Developer: Square.
  • Director: Yasumi Matsuno.
  • Composer: Hitoshi Sakimoto, Masaharu Iwata.
  • Genre: tactical RPG.
  • Job system: 20+ classes with transferable abilities.
  • Re-release: War of the Lions (PSP, 2007) with enhanced translation.

The job system

Character customisation depth:

  • Base classes: Squire, Chemist, Knight, etc.
  • Advanced classes: unlock through job levels.
  • Ability inheritance: carry skills between jobs.
  • Optimisation: deep theorycrafting possibilities.

Mature storytelling

Matsuno’s narrative approach:

  • Political intrigue: church corruption, noble scheming.
  • Class conflict: commoners versus aristocracy.
  • Moral complexity: no clear heroes.
  • Historical parallels: War of the Roses influence.

See also

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