Metroid II brought Samus's exploration to Game Boy, tasking players with exterminating the Metroid species across the labyrinthine caves of SR388.
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Genocide as a mission objective. Metroid II sent Samus to exterminate the Metroid species on their home planet. The Game Boy’s limited screen created claustrophobic exploration through similar-looking caves. A counter tracked remaining Metroids, gates opening as the count dropped. The ending’s moral complexity surprised players who’d completed their grim task.