Sega Rally Championship introduced surface-dependent handling to racing games, with tyres responding differently to asphalt, gravel, and mud in genre-defining rally action.
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The road talks back. Sega Rally’s breakthrough was simple but transformative: different surfaces felt different. Asphalt gripped. Gravel slid. Mud sucked at tyres. This wasn’t just visual variety—the handling model changed fundamentally based on terrain. Combined with the Saturn’s best arcade port, Sega Rally defined console rally racing.