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Companies & Studios

Acid Software

Blitz Basic creators

Mark Sibly's New Zealand company that created Blitz Basic and developed games like Skidmarks, proving that compiled BASIC could produce commercial hits.

commodore-amigablitz-basictoolsgame-developmentnew-zealand1991–present

Overview

Acid Software was the New Zealand company founded by Mark Sibly that created Blitz Basic and developed commercial games including Skidmarks. The company proved its own tools by shipping successful games written in Blitz Basic, demonstrating that compiled BASIC could produce professional results.

Fast Facts

  • Founder: Mark Sibly
  • Founded: ~1991
  • Location: New Zealand
  • Products: Blitz Basic, Skidmarks
  • Platform: Amiga
  • Legacy: Proved BASIC viable for commercial games

Products

Product Type Year
Blitz Basic 2 Development tool 1993
Skidmarks Racing game 1993
Super Skidmarks Racing game 1995

The Dual Approach

Acid Software both:

  • Created tools - Blitz Basic
  • Used tools - Skidmarks as proof

This was powerful marketing—showing that their language worked by shipping successful games made with it.

Skidmarks

The showcase game:

Aspect Details
Genre Top-down racing
Features Split-screen, physics
Reception Commercial success
Significance Blitz Basic proof

Business Model

Acid Software’s strategy:

  • Sell development tools
  • Prove tools with games
  • Support active community
  • Continuous improvement

After Amiga

Mark Sibly continued:

  • Blitz3D (Windows)
  • BlitzMax (cross-platform)
  • Monkey X (multi-target)

Legacy

Acid Software demonstrated that tool creators should use their own tools. Skidmarks wasn’t just marketing—it was proof that Blitz Basic produced games indistinguishable from assembly-coded titles. This “dogfooding” approach validated the entire Blitz Basic concept.

See Also