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Amiga Shopper

The Amiga magazine for people who wanted to buy things

Future Publishing's third Amiga title ran 108 issues from April 1991 to January 1997, positioned at the buying decision rather than the games — the serious end of a market Future already covered twice over.

commodore-amigamagazineukamigafuture-publishing1991–1997

Amiga Shopper ran 108 issues, April 1991 to January 1997, from Future Publishing.

It was Future’s third Amiga title, alongside Amiga Format and Amiga Power, and it existed because the three were aimed at different questions: what to play, whether it was any good, and what to buy.

Made on the machine it covered

Issue 1 describes its own production, which is the sort of thing only a magazine of this kind would print. Pages were laid out in Professional Page; the Future Publishing logo was scanned with a Golden Image hand scanner, touched up in DPaint, and imported. A whole page, it reckons, took about thirty minutes to prepare.

Deluxe Paint was Electronic Arts’ Amiga art program, and here it is being used to make the magazine about the Amiga, on an Amiga.

See also

Not yet fact-checked. This entry was drafted by an AI and nobody has verified it. The dates, figures and technical details may be wrong. Use it to find your bearings, then confirm anything that matters against a primary source.