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The 1980s.

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602 events · 592 Vault · 10 world

602 events

1980

42 events
  • Systems

    Acorn Atom

    A home computer with BASIC and an assembler under the same keyboard

  • Companies & Studios

    Acornsoft

    Acorn's own software house, and the first publisher of Elite

  • Classic Games

    Adventure

    A mainframe text game redrawn in 4K for the Atari 2600, with a secret room

  • Culture & Community

    Arcade Conversion

    The coin-op at home, and how close it got

  • Magazines

    Atari Club Magazin

    Atari's West German club magazine, from E.T. to the Tramiel takeover

  • Magazines

    Australian Personal Computer

    A Melbourne monthly made under licence from England, and still going as APC

  • Classic Games

    Battlezone

    Atari's 1980 tank game in wireframe 3D

  • Phenomena

    BBC Computer Literacy Project

    The television series that came with its own computer

  • Companies & Studios

    Beam Software

    The Melbourne studio behind Melbourne House

  • Classic Games

    Berzerk

    Robots that talk, walls that kill, and a smiley face you cannot shoot

  • Culture & Community

    British game development

    From cassettes sold in Boots to Grand Theft Auto

  • Companies & Studios

    Brøderbund

    The Carlston family's software house, from Lode Runner to Myst

  • Techniques

    BSP Trees

    Sorting a level's walls once, so every frame draws them in order

  • Companies & Studios

    Bug-Byte

    The first Liverpool software house, and the one others left

  • Systems

    Commodore VIC-20

    The friendly computer

  • Distribution

    Digital Distribution

    Games without boxes

  • Genres

    Flight Sim

    Aircraft, instruments, and the pleasure of a long manual

  • Culture & Community

    From BASIC to machine code

    How home-computer owners of the 1980s taught themselves to program the processor

  • Systems

    Game & Watch

    Yokoi's calculator games

  • Companies & Studios

    GCE

    General Consumer Electronics, the Santa Monica company that launched the Vectrex

  • Techniques

    Ghost AI

    Pac-Man's four personalities

  • Genres

    Graphic Adventure

    The parser gets a picture, then loses the parser

  • Companies & Studios

    HAL Laboratory

    Kirby's home, and the company Satoru Iwata saved

  • Companies & Studios

    Hewson Consultants

    The publisher that put the developer's name on the box

  • Culture & Community

    Licensed Games

    Films, television and arcade machines sold under a famous name

  • Classic Games

    Missile Command

    Atari's 1980 coin-op of a nuclear attack that cannot be stopped

  • Classic Games

    Pac-Man

    The maze game nobody expected to sell

  • Companies & Studios

    Quicksilva

    From a home-made ZX80 RAM pack to Ant Attack

  • Culture & Community

    Regional Differences

    Same game, different experience

  • Classic Games

    Rogue

    The Unix dungeon game that named a genre

  • Genres

    Roguelike

    Games named after Rogue: a new dungeon every time, and death is final

  • Companies & Studios

    Sierra On-Line

    The adventure game company from the foothills of Yosemite

  • Languages

    Sinclair BASIC

    One key, one keyword

  • Systems

    Sinclair ZX80

    The £99.95 computer that switched off its own screen

  • Genres

    Single-Screen Platformer

    The whole level in view, from Donkey Kong to Bubble Bobble

  • Classic Games

    Star Raiders

    The cartridge that sold Atari computers

  • Companies & Studios

    Technosoft

    The Sasebo company behind Thunder Force and Herzog Zwei

  • Companies & Studios

    The Learning Company

    From a research grant to Reader Rabbit

  • Culture & Community

    The Liverpool games scene

    From a computer shop and two chemistry students to Psygnosis, WipEout and the studios that followed

  • Systems

    TRS-80 Color Computer

    Tandy's 6809 line, from 1980 to 1991

  • Genres

    Wargame

    Hex maps, supply lines, and an unhurried audience

  • Culture & CommunityWorld context

    John Lennon murdered

    The murder of former Beatle John Lennon outside his New York apartment marks the end of an era and sparks global mourning.

1981

33 events
  • Systems

    BBC Micro

    Acorn's computer for the BBC's Computer Literacy Project

  • Classic Games

    Centipede

    Atari's trackball bug-shooter

  • Magazines

    Computer & Video Games

    EMAP's games monthly, from the ZX81 to the PlayStation 2

  • Magazines

    Computer Gaming World

    Russell Sipe's American magazine of computer games, 1981 to 2006

  • Classic Games

    Defender

    Five buttons and a planet to save

  • Classic Games

    Donkey Kong

    The game that rescued a warehouse of Radar Scopes

  • Magazines

    Electronic Games

    America's first magazine about video games, and home of the Arcade Awards

  • Classic Games

    Frogger

    Look both ways

  • Classic Games

    Galaga

    The sequel that let the aliens steal your ship

  • Companies & Studios

    Level 9

    The Austin family's adventure factory

  • Culture & Community

    Magazine Distribution

    How computer magazines got from the printer to the reader

  • Magazines

    MCmicrocomputer

    Rome's computing monthly, from the Atari 800 to the digital camera, 1981 to 2001

  • Magazines

    Micro Sistemas

    Brazil's first microcomputer magazine, opening on the death of John Lennon

  • Companies & Studios

    Nihon Falcom

    From a Tachikawa computer shop to Ys and the Trails series

  • Culture & Community

    PC Gaming

    The office computer that became a games machine

  • Genres

    Platformer

    The art of jumping

  • Companies & Studios

    PSS

    Coventry's wargames house

  • Classic Games

    Scramble

    The fuel-hungry flight that scrolled, and the game that went to court

  • Systems

    Sinclair ZX81

    Computing for under £70

  • Companies & Studios

    Softdisk

    Shreveport's monthly disks, and the games department that became id Software

  • Techniques

    Sprite Scaling

    Pseudo-3D depth

  • Culture & Community

    Strategy Guides

    Secrets for sale

  • Companies & Studios

    Technos Japan

    The Japanese studio behind Renegade, Double Dragon and Kunio-kun, founded by Data East veterans

  • Classic Games

    Tempest

    Atari's first colour vector game

  • Culture & Community

    The Cambridge games scene

    From adventures on a university mainframe and Elite to Frontier, Jagex and Ninja Theory

  • Systems

    TI-99/4A

    TI BASIC, cartridge modules and a separate display memory

  • Events

    Twin Galaxies

    The Iowa arcade that became a scoreboard for the world

  • Classic Games

    Ultima

    Richard Garriott's role-playing series, from Akalabeth to Ultima Online

  • Classic Games

    Wizardry

    The Cornell dungeon crawl that Japan took to heart

  • Magazines

    Your Computer

    Buying a micro, understanding it and supplying its programs

  • Tools

    ZXAS

    Bug-Byte's ZX81 assembler

  • TechnologyWorld context

    IBM PC launched

    IBM's entry into personal computing legitimises the market and establishes the architecture that dominates business computing for decades.

  • Culture & CommunityWorld context

    MTV begins broadcasting

    Music Television launches with 'Video Killed the Radio Star,' creating a new visual medium that transforms pop culture and advertising.

1982

71 events
  • Hardware

    6510: The C64's Processor

    A 6502 with a memory switch built in

  • Magazines

    Acorn User

    Acorn's official magazine, from the Atom to RISC OS

  • Companies & Studios

    Addictive Games

    Football Manager's publisher, from a Milton Keynes post box to Prism Leisure

  • Companies & Studios

    Argonaut Software

    From Starglider to the Super FX chip

  • Systems

    Atari 5200

    Computer-family graphics with an analogue console controller

  • Culture & Community

    Bad Ports

    When conversions fail

  • Companies & Studios

    CentreSoft

    The Midlands distributor that paid for U.S. Gold

  • Classic Games

    Choplifter

    Dan Gorlin's 1982 Apple II rescue game, scored in lives saved

  • Hardware

    CIA 6526

    The Commodore 64's two input/output and timer chips

  • Magazines

    Club Commodore

    A Barcelona distributor's bulletin for VIC-20 and CBM owners

  • Systems

    ColecoVision

    Coleco's 1982 console, which came with Donkey Kong and could play Atari cartridges

  • Hardware

    Commodore 1541

    The disk drive with its own computer

  • Systems

    Commodore 64

    The 8-bit every kid could afford

  • Books

    Commodore 64 Programmer's Reference Guide

    Commodore's own map of the machine

  • Magazines

    Commodore Computer Club

    Milan's Commodore monthly, from a C64 preview in 1982 to Personal Computer Club

  • Companies & Studios

    Compile

    The Hiroshima shoot-'em-up house that made Puyo Puyo

  • Books

    Computer Battlegames

    Thirteen type-in games for seven micros in one Usborne paperback

  • Companies & Studios

    CRL Group

    The East London publisher that took its games to the film censors

  • Hardware

    D-pad

    Nintendo's cross-shaped control

  • People

    Derek Yu born

    The designer of Spelunky, and the keeper of TIGSource

  • Companies & Studios

    Design Design

    Crystal Computing renamed: the Manchester programmers who built their own development computers

  • Classic Games

    Dig Dug

    A maze you dig yourself

  • Systems

    Dragon 32

    The toy company's 6809 computer

  • Companies & Studios

    Dragon Data

    The Welsh maker of the Dragon 32 and 64

  • Classic Games

    E.T. the Extra-Terrestrial

    Atari's five-week film licence for Christmas 1982

  • Groups

    Eagle Soft Incorporated

    The C64 cracking group with the eagle intro

  • Companies & Studios

    Electronic Arts

    The software company that called its programmers artists

  • Classic Games

    Football Manager (1982)

    A game about running the club, sold by mail order from Milton Keynes

  • Technologies

    Full Motion Video

    Live action in games

  • Companies & Studios

    Gilsoft

    The Welsh Wizards of Adventure

  • Systems

    Grundy NewBrain

    A compact computer with more than one way to use a screen

  • Companies & Studios

    Imagine Software

    The Liverpool publisher whose collapse the BBC filmed

  • Hardware

    Inside the VIC-II

    The graphics chip that defined the Commodore 64

  • Classic Games

    Joust

    Knights on ostriches, and no fire button

  • Systems

    Jupiter Ace

    The home computer that shipped with Forth instead of BASIC

  • Companies & Studios

    Llamasoft

    Jeff Minter's label, run from the family home in Tadley

  • Companies & Studios

    LucasArts

    Lucasfilm's games company, and the house that SCUMM built

  • Companies & Studios

    Martech

    A chemistry teacher's software house, and its famous names

  • Companies & Studios

    MicroProse

    Flight simulations, Sid Meier's games, and a British arm in Tetbury

  • Classic Games

    Microsoft Flight Simulator

    The sky above your desk

  • Companies & Studios

    Mikro-Gen

    Wally Week's publisher, and the Spectrum add-on that sank it

  • Classic Games

    Moon Patrol

    Irem's lunar buggy and its layered hills

  • Companies & Studios

    Ocean Software

    The Manchester publisher that set out to plan its hits

  • Classic Games

    Pac-Man (Atari 2600)

    The arcade's biggest hit, squeezed into 4K

  • Magazines

    PAGE 6

    An Atari user group's magazine that took over its professional rival

  • Techniques

    Parallax Scrolling

    Depth through motion

  • Classic Games

    Pitfall!

    A 255-screen jungle in a 4K Atari cartridge

  • Classic Games

    Pole Position

    Namco's Grand Prix at Fuji

  • Classic Games

    Q*bert

    Hopping on a pyramid, swearing in symbols

  • Genres

    Rail Shooters

    The game drives, you shoot

  • Classic Games

    Robotron: 2084

    One stick to move, one to shoot

  • Classic Games

    Rocky's Boots

    Logic gates you could pick up and wire together

  • Companies & Studios

    Seibu Kaihatsu

    The Tokyo arcade house behind Raiden

  • Distribution

    Shareware

    Try before you buy

  • Hardware

    SID: The Sound of the C64

    Three voices, endless personality

  • Magazines

    Sinclair Programs

    A magazine that was mostly listings

  • Magazines

    Sinclair User

    The independent magazine for the independent user

  • Systems

    Sinclair ZX Spectrum

    Rubber-keyed colour, on a budget

  • Culture & Community

    Soviet Computing

    Home computers from magazine diagrams

  • Companies & Studios

    Superior Software

    The Leeds publisher of Repton, Exile and, from 1986, Acornsoft's games

  • Companies & Studios

    System 3

    Mark Cale's London publisher of Death Star Interceptor, International Karate and The Last Ninja

  • Culture & Community

    The C64 Across Borders

    One machine, many markets: how the Commodore 64 reached buyers from Oslo to San Luis

  • Classic Games

    The Hobbit

    The adventure whose characters had lives of their own

  • Phenomena

    The Rise of the Bedroom Coder

    The young programmers who sold games from home, and what the period press said about them

  • Hardware

    The ULA

    One Ferranti gate array: display, keyboard, sound and tape

  • Companies & Studios

    Ultimate Play the Game

    The Stamper brothers' Spectrum label, before they became Rare

  • Culture & Community

    Universal vs Nintendo

    Two gorillas in a New York court

  • Systems

    Vectrex

    The console that brought its own screen

  • Companies & Studios

    Vortex Software

    Costa Panayi's 3D games, from Manchester

  • Classic Games

    Zaxxon

    Sega's 1982 space fortress, seen from above one corner

  • Magazines

    ZX Computing

    Argus's Sinclair magazine, from Tim Hartnell's quarterly to ZX Computing Monthly

1983

68 events
  • Genres

    4X Strategy

    Explore, expand, exploit, exterminate

  • Systems

    Acorn Electron

    BBC BASIC in a smaller hardware budget

  • Companies & Studios

    Alligata Software

    The Sheffield publisher of Blagger, Loco and Who Dares Wins II

  • Classic Games

    Ant Attack

    Sandy White's walled city of Antescher, drawn in Soft Solid 3D

  • Hardware

    APU: The NES Audio Processing Unit

    Five sound channels on the CPU chip

  • Genres

    Arcade Adventure

    Exploring with a joystick: the British press's name for Atic Atac, Knight Lore and their descendants

  • Genres

    Art Games

    Games made to say something, not to be won

  • Companies & Studios

    Atarisoft

    Atari’s games for other people’s computers

  • Classic Games

    Atic Atac

    Ultimate's haunted castle, seen from the chandelier

  • Classic Games

    Attack of the Mutant Camels

    Jeff Minter's first big Commodore 64 game, and a name that meant two games

  • Companies & Studios

    Beau Jolly

    Other people's hits, ten to a box

  • Languages

    Beta BASIC

    Spectrum BASIC enhanced

  • Companies & Studios

    Beyond Software

    EMAP's games label: Psytron, Lords of Midnight and Shadowfire

  • Classic Games

    Bomberman

    From a BASIC compiler demo to the party game

  • Companies & Studios

    Bubble Bus Software

    87 High Street, Tonbridge

  • People

    byuu (Near) born

    The accuracy advocate

  • Companies & Studios

    Cascade Games

    Fifty games and a calculator watch

  • Culture & Community

    Cheat Codes

    6031769, up, up, down, down...

  • Classic Games

    Chuckie Egg

    Eggs, ladders and birds that look like ostriches

  • Magazines

    Compute!'s Gazette

    Programs you could type, for Commodore owners, from 1983 to 1995

  • Magazines

    CU Amiga

    Commodore User, renamed when the Amiga won

  • Systems

    Dragon 64

    The Dragon with twice the memory

  • Companies & Studios

    Durell Software

    Games and business software from Taunton

  • Classic Games

    Elevator Action

    A spy, a thirty-floor building and a lift he can drive

  • Culture & Community

    Gaming Accessibility

    Making games playable by disabled players

  • Events

    Golden Joystick Awards

    Computer & Video Games' readers' awards, from a Berkeley Square dinner to a global online vote

  • Companies & Studios

    Graftgold

    Steve Turner and Andrew Braybrook's development house, from Hewson to the PlayStation

  • Classic Games

    Granny's Garden

    Mike Matson's classroom adventure, and its witch

  • Phenomena

    Guild of Software Houses

    GOSH: the British games industry's first trade body, from 1983

  • Companies & Studios

    Incentive Software

    From a Reading shop to Freescape and virtual reality

  • Companies & Studios

    Infogrames

    The Lyon publisher that grew from two people and a telephone into the owner of Ocean, Gremlin and the Atari name

  • Culture & Community

    Institutional Computer Press

    In the socialist bloc, a computer magazine needed a parent institution, and the parent shaped the magazine

  • Companies & Studios

    Interplay Entertainment

    Brian Fargo's company, from The Bard's Tale to Fallout

  • Classic Games

    Jetpac

    Ultimate's debut, and the first Golden Joystick Game of the Year

  • Classic Games

    Lode Runner

    150 screens of gold, guards and holes, and a way to make more

  • Books

    Machine Code for Beginners

    Usborne's 48-page guide to the Z80 and the 6502

  • Classic Games

    Manic Miner

    Twenty caverns, In the Hall of the Mountain King, and a teenage programmer

  • Classic Games

    Mario Bros.

    Before the Super

  • Books

    Mastering Machine Code on Your ZX Spectrum

    Toni Baker's machine-code course, from Interface Publications

  • Magazines

    Mikroszámítógép Magazin

    Hungary's home-computer monthly, published by the John von Neumann Computer Science Society

  • Companies & Studios

    Mindscape

    From textbook publisher's software arm to Pearson's games division

  • Companies & Studios

    Mirrorsoft

    The Daily Mirror's software house, from Mr Men to Tetris

  • Communities

    Modding

    Players who rebuilt the games they bought

  • Systems

    MSX

    One standard, dozens of manufacturers

  • Companies & Studios

    Newsfield Publications

    The Ludlow publisher of CRASH, ZZAP!64 and Amtix!

  • Systems

    Nintendo Entertainment System

    The Famicom, and the grey box it became

  • Companies & Studios

    Origin Systems

    We create worlds

  • Magazines

    Personal Computer Games

    VNU's multi-format games monthly, and the training ground for ZZAP!64, Amstrad Action and ACE

  • Magazines

    Pixel

    Greece's listings magazine, launched on the evidence of a reader survey

  • Classic Games

    Planetfall

    Infocom's comic science fiction, and Floyd the robot

  • Culture & Community

    POKE culture

    How magazine readers found, swapped and printed the numbers that changed commercial games

  • Hardware

    PPU: The NES Picture Processor

    Tiles, sprites and scrolling, built by Ricoh

  • Phenomena

    Sega vs Nintendo

    Eighteen years of rivalry, and how it looked from Japan, America and Europe

  • Languages

    Simons' BASIC

    114 commands from a sixteen-year-old

  • Hardware

    Sinclair Microdrive

    Named files on a tiny loop of tape

  • Companies & Studios

    Software Projects

    The Liverpool publisher Matthew Smith took Manic Miner to

  • Classic Games

    Spy Hunter

    Bally Midway's gadget car on an endless road

  • Phenomena

    The 1983 Video Game Crash

    How North America's console boom collapsed, and what Atari buried in the desert

  • Books

    The Complete Spectrum ROM Disassembly

    Sinclair's 16K, printed and annotated line by line

  • Magazines

    The Micro User

    Database Publications' independent BBC Micro monthly

  • Tools

    The Quill

    Adventure writing for people who could not program

  • Classic Games

    Thunder Force

    Technosoft's shoot-'em-up series, from the Sharp X1 to the Mega Drive

  • Communities

    Total Conversions

    New games built inside old ones

  • Classic Games

    Track & Field

    Konami's button-pounding athletics, made for the 1984 Olympics

  • Companies & Studios

    Virgin Games

    From a windowless office on Portobello Road to Aladdin and Command & Conquer

  • Phenomena

    When the Record Companies Sold Software

    The music business's move into British games publishing

  • Classic Games

    Xevious

    Namco's shooter with a world underneath it

  • Hardware

    ZX Interface 2

    Two joysticks and a game ready at switch-on

1984

78 events
  • Classic Games

    1942

    Capcom's Pacific air war, and the game that made its name

  • Companies & Studios

    Accolade

    The sports and simulation publisher that went to court with Sega and won

  • Genres

    Action RPG

    Role-playing games fought in real time

  • Tools

    AGI Engine

    Sierra's Adventure Game Interpreter

  • Systems

    Amstrad CPC

    All-in-one colour computing

  • Companies & Studios

    Atari Games

    The arcade half of Atari, and Tengen's fight with Nintendo

  • Companies & Studios

    Atlantis Software

    The video distributor's £1.99 games, card games included

  • Classic Games

    Balloon Fight

    Joust with balloons

  • Communities

    BBS Door Games

    Multiplayer games played one caller at a time

  • Genres

    Beat 'em Up

    Walk right, punch everyone: from Kung-Fu Master's temple to Streets of Rage

  • Magazines

    Big K

    Games to buy, programs to type and a comic drawn on a Mac

  • Culture & Community

    Boing Ball

    The Amiga's bouncing demo and unofficial emblem

  • Classic Games

    Bomb Jack

    Tehkan's caped bomb collector

  • Classic Games

    Boulder Dash

    Dig, collect, survive

  • Distribution

    Budget Games

    Pocket-money software, from £1.99

  • Companies & Studios

    Chunsoft

    Dragon Quest's developer, then Mystery Dungeon and the sound novel

  • Systems

    Commodore 16 and Plus/4

    Commodore's TED machines, and their second life on budget tape

  • Systems

    Commodore SX-64

    A C64, colour screen and disk drive in a carrying case

  • Distribution

    Cover tapes

    Cassettes stuck to the front of British computer magazines

  • Magazines

    CRASH

    The Spectrum games monthly from Ludlow

  • Communities

    Demo Scene

    Art from hardware limits

  • Companies & Studios

    Denton Designs

    The Liverpool team that walked out of Imagine's collapse

  • Culture & Community

    Disk Magazines

    Commercial and user-group magazines published on disk

  • Companies & Studios

    Domark

    Two advertising men, a £25,000 treasure hunt, and a decade of licences

  • Classic Games

    Doomdark's Revenge

    The sequel to The Lords of Midnight: 6,000 locations and 128 characters

  • Companies & Studios

    Dragon Data goes into liquidation

    The Welsh maker of the Dragon 32 and 64

  • Classic Games

    Duck Hunt

    Three shots, and the dog is watching

  • Classic Games

    Elite

    The galaxy in your bedroom

  • Companies & Studios

    Elite Systems

    The Walsall family firm that brought Commando home

  • Classic Games

    Excitebike

    Motocross with an engine that overheats, and a track you can build

  • Design

    Falling Block

    Puzzle game foundation

  • Tools

    Filmation Engine

    Isometric illusion

  • Companies & Studios

    Firebird

    British Telecom's games label, from £2.50 tapes to Elite

  • Systems

    Galaksija

    The Yugoslav computer readers built themselves

  • Companies & Studios

    Gargoyle Games

    Two business programmers in Dudley, and a run of Spectrum games that reviewed in the 90s

  • Companies & Studios

    GCE ends

    General Consumer Electronics, the Santa Monica company that launched the Vectrex

  • Companies & Studios

    Gremlin Graphics

    The Sheffield software house above a computer shop, from Monty Mole to Actua Soccer

  • Classic Games

    Hypersports

    Konami's arcade sequel to Track & Field, and Imagine's comeback

  • Companies & Studios

    Imagine Software goes into liquidation

    The Liverpool publisher whose collapse the BBC filmed

  • Classic Games

    Impossible Mission

    Stay a while... stay forever!

  • Magazines

    Input

    The complete computing course

  • Classic Games

    Jet Set Willy

    Matthew Smith's mansion epic, bugs and all

  • Classic Games

    Karateka

    Jordan Mechner's first game, animated from Super 8 film

  • Classic Games

    King's Quest

    The adventure IBM paid for, and Tandy rescued

  • Classic Games

    Knight Lore

    Ultimate's first Filmation game, and the start of the Spectrum's isometric adventures

  • Classic Games

    Kung-Fu Master

    Irem's 1984 walk through a temple of fighters

  • Classic Games

    Lords of Midnight

    32,000 views, 48 kilobytes

  • Companies & Studios

    Magnetic Scrolls

    The London adventure house that took on Infocom

  • Books

    Mapping the Commodore 64

    A book organised by the machine's addresses

  • Classic Games

    Marble Madness

    Atari Games' trackball race down an Escher landscape

  • Companies & Studios

    Mastertronic

    The £1.99 budget label that sold games wherever people shopped

  • Classic Games

    Match Day

    The Spectrum's answer to International Soccer, and the sequel that went to number one

  • Companies & Studios

    Milton Bradley is acquired

    The board game company that sold a cartridge handheld and a vector console

  • Companies & Studios

    Naughty Dog

    From Apple II skiing games to Crash Bandicoot and The Last of Us

  • Hardware

    NES Zapper

    The light gun that brought Duck Hunt home

  • Companies & Studios

    Novagen Software

    Paul Woakes, Bruce Jordan and the city of Targ

  • Companies & Studios

    Odin Computer Graphics

    The Liverpool team behind Nodes of Yesod and Robin of the Wood

  • Companies & Studios

    Palace Software

    From a Soho video shop to Barbarian

  • Magazines

    PAPERsoft

    An Italian weekly of type-in programs, most of them translated from American and British magazines

  • Companies & Studios

    Probe Software

    The Croydon conversion house behind Out Run, Savage and Mortal Kombat

  • Companies & Studios

    Psygnosis

    From Imagine's ashes to the PlayStation launch

  • Classic Games

    Punch-Out!!

    Learning to read the boxer in front of you

  • Companies & Studios

    Quicksilva is acquired

    From a home-made ZX80 RAM pack to Ant Attack

  • Magazines

    Računari

    The Belgrade magazine that published a computer you could build

  • Companies & Studios

    Rainbow Arts

    The German label behind Giana Sisters, Katakis and Turrican

  • Companies & Studios

    Realtime Games Software

    Three Leeds graduates and their 3D Spectrum games

  • Classic Games

    Robot Odyssey

    Wiring robots' brains to escape Robotropolis

  • Classic Games

    Sabre Wulf

    Ultimate's jungle maze, and the £9.95 price that shocked the Spectrum market

  • Systems

    Sinclair QL

    A 68008 and a multitasking operating system for £399, shipped with part of its ROM hanging out of the back

  • Classic Games

    Spy vs Spy

    Two players, one embassy, a screen split in half

  • Classic Games

    Summer Games

    Epyx's unofficial Olympics, and the start of the Games series

  • Classic Games

    Tetris

    From a Moscow computer centre to the Game Boy

  • Companies & Studios

    The Edge

    Fairlight, Bobby Bearing and Garfield, from a two-room office in Covent Garden

  • Companies & Studios

    Toaplan

    Ten years of shoot-'em-ups from a Tokyo studio

  • Companies & Studios

    U.S. Gold

    The Birmingham publisher that sold American and arcade games to British players

  • Magazines

    Your Commodore

    Argus's type-in monthly, later YC

  • Magazines

    Your Spectrum

    The technical Spectrum monthly that became Your Sinclair

  • TechnologyWorld context

    Apple Macintosh launched

    Apple's Macintosh introduces the graphical user interface to mass audiences, heralded by the iconic '1984' Super Bowl advertisement.

1985

68 events
  • Groups

    1001 Crew

    The Dutch group that put sprites in the side borders

  • Hardware

    Agnus: The Amiga's DMA Controller

    The chip that fetches memory for everything else

  • Companies & Studios

    Alternative Software

    Pontefract's budget label, still trading

  • Culture & Community

    Amiga Art Style

    Painted pixels from 32 colours

  • Magazines

    AmigaWorld

    A new magazine for a computer with several possible futures

  • Magazines

    Amstrad Action

    Future Publishing's first magazine, for the Amstrad CPC

  • Magazines

    Amstrad Semanal

    Hobby Press's weekly for Spain's Amstrad boom, 1985–1987

  • Magazines

    Amtix!

    Newsfield's Amstrad CPC magazine

  • Systems

    Atari ST

    Sixteen-bit music machine

  • Magazines

    Bajtek

    Poland's computer monthly, from state youth supplement to staff cooperative

  • Hardware

    Blitter: The Amiga's Graphics Accelerator

    The chip inside Agnus that moves, combines, fills and draws

  • Companies & Studios

    Bug-Byte goes into liquidation

    The first Liverpool software house, and the one others left

  • Hardware

    CD-ROM

    Hundreds of megabytes, delivered slowly

  • Classic Games

    Commando

    One man, a machine gun and a pocketful of grenades

  • Systems

    Commodore 128

    Three operating modes, with different machines behind them

  • Systems

    Commodore Amiga

    A 68000 with a team of custom chips

  • Hardware

    Copper: The Amiga's Display Coprocessor

    Three instructions, timed to the video beam

  • Software

    Deluxe Paint

    The pixel artist's brush

  • Hardware

    Denise: The Amiga's Display Chip

    Bitplanes, sprites and the colour of every pixel

  • Magazines

    Drean Commodore

    Argentina's magazine for the Commodores built in San Luis

  • Classic Games

    Dun Darach

    Cuchulainn in a city of shops, banks and pickpockets

  • Companies & Studios

    Electric Dreams Software

    Activision's British label

  • Classic Games

    Fairlight

    An isometric castle where every object has a weight

  • Companies & Studios

    Future Publishing

    The Somerset company behind Amstrad Action, Amiga Format and Edge

  • Classic Games

    Gauntlet

    Four players, one dungeon, never enough food

  • Classic Games

    Ghosts 'n Goblins

    Two hits, and the knight is bones

  • Classic Games

    Gradius

    Konami's shoot-'em-up with a menu of weapons

  • Tools

    Graphic Adventure Creator

    Incentive's adventure writer, with the pictures built in

  • Classic Games

    Hang-On

    Sega's 1985 motorbike racer, played by leaning a full-size bike

  • Techniques

    Hard restart

    Working around the SID's ADSR delay bug

  • Culture & Community

    Hint Lines

    Help by the minute

  • Classic Games

    Ice Climber

    Thirty-two mountains, one hammer

  • Classic Games

    International Karate

    System 3's answer to Exploding Fist, rewritten from scratch for the C64 by Archer Maclean, and the defendant's game in a US copyright case

  • Companies & Studios

    Mastertronic Added Dimension

    Mastertronic's £2.99 label, home of Magic Knight

  • Classic Games

    Monty on the Run

    Monty Mole's prison break, and Rob Hubbard's best-known tune

  • Hardware

    Multiface

    Romantic Robot's red button for the Spectrum and the Amstrad CPC

  • Companies & Studios

    NewTek

    The Topeka company that turned the Amiga into a television studio

  • Phenomena

    Nintendo Seal of Quality

    The gold seal on every licensed box

  • Techniques

    Opening the borders

    Drawing outside the frame the VIC-II reserves

  • Classic Games

    Paperboy

    Atari Games' paper round, steered with a pair of handlebars

  • Classic Games

    Paradroid

    Take over the robots, one circuit board at a time

  • Hardware

    Paula: The Amiga's Voice

    Four channels of sampled sound, plus the disk, the serial port and the interrupts

  • Design

    Point and Click

    Mouse-driven adventure

  • Hardware

    R.O.B.

    The Robotic Operating Buddy

  • Genres

    Racing Simulation

    From Revs to iRacing: driving games that model the car

  • Companies & Studios

    Rainbird

    British Telecom's full-price label

  • Companies & Studios

    Rare

    The Stamper brothers' second company, built for the Nintendo

  • Groups

    Razor 1911

    The Norwegian crew that cracked games from the Commodore 64 to the PC, and was still making demos forty years on

  • Groups

    Red Sector Inc

    The Megademo, the Demomaker and TRSI

  • Culture & Community

    Region Locking

    Why an imported game would not start

  • Classic Games

    Repton

    Tim Tyler's diamond-digging puzzle game, and the series that grew from it

  • Systems

    Sega Master System

    Sega's 8-bit console, a distant second to Nintendo in America and a success in Europe and Brazil

  • Classic Games

    Shadowfire

    An adventure played entirely with icons

  • Classic Games

    Space Harrier

    Into the Fantasy Zone

  • Culture & Community

    Spectrum Clones

    Copies of the ZX Spectrum, licensed and not, from São Paulo to Leningrad

  • Classic Games

    Spellbound

    Magic Knight's £2.99 arcade adventure, played through windows

  • Magazines

    ST Magazine

    The French Atari ST monthly that the press regulator would not count as a magazine

  • Classic Games

    Super Mario Bros.

    A whole world in 40 kilobytes

  • Hardware

    The Amiga Custom Chipset

    Agnus, Denise and Paula, and the chips that followed

  • Communities

    The Chiptune Scene

    Music for the sound chip, from game soundtracks to Game Boys on stage

  • Classic Games

    TwinBee

    Konami's cartoon shooter with bells for power-ups

  • Classic Games

    Way of the Exploding Fist

    Beam Software's karate game, a number one on the Commodore 64 and C&VG's Game of the Year for 1985

  • Companies & Studios

    Westwood Studios

    The Las Vegas studio behind Eye of the Beholder, Dune II and Command & Conquer

  • Classic Games

    Winter Games

    Epyx's Games series goes to the snow

  • Tools

    Worldmaker and Grax

    The system behind Fairlight's castle

  • Classic Games

    Wrecking Crew

    Mario with a hammer, no jump and a building to knock down

  • Magazines

    ZZAP!64

    Newsfield's Commodore 64 games monthly

  • Culture & CommunityWorld context

    Live Aid concerts

    Simultaneous concerts in London and Philadelphia raise over £100 million for Ethiopian famine relief, watched by 1.9 billion people.

1986

71 events
  • Companies & Studios

    Acornsoft is absorbed

    Acorn's own software house, and the first publisher of Elite

  • Hardware

    Action Replay

    Datel's freezer cartridge

  • Classic Games

    Adventure Island

    Hudson's Famicom remake of Wonder Boy, starring its own fire-button champion

  • Classic Games

    Alex Kidd

    Sega's mascot before Sonic

  • Magazines

    Amazing Computing

    An Amiga magazine that asked its readers to help explain the machine

  • Companies & Studios

    Americana

    U.S. Gold's £2.99 label for old American games

  • Culture & Community

    Amiga Animation Culture

    Cartoons and ray-traced films on floppy disk

  • Magazines

    Amiga User International

    Using the Amiga beyond games

  • Classic Games

    Arkanoid

    Taito's 1986 Breakout, with capsules, aliens and a stone face called Doh

  • Systems

    Atari 7800

    MARIA builds the picture; TIA keeps a familiar role

  • Magazines

    Atari ST User

    Database Publications' Atari ST monthly, from Stockport and Macclesfield

  • Companies & Studios

    Atlus

    Demon negotiators, from the Famicom to Persona 5

  • Classic Games

    Batman (1986)

    Jon Ritman and Bernie Drummond's isometric Batcave, and the engine behind Head Over Heels

  • Companies & Studios

    Bethesda Softworks

    From Gridiron! to The Elder Scrolls

  • Companies & Studios

    Beyond Software is acquired

    EMAP's games label: Psytron, Lords of Midnight and Shadowfire

  • Classic Games

    Bubble Bobble

    Taito's two-player arcade game of bubbles, dinosaurs and secret doors

  • Classic Games

    Castlevania

    Konami's horror-film platformer, from the Famicom Disk System to the NES

  • Companies & Studios

    Cinemaware

    Interactive movies on the Amiga

  • Classic Games

    Cobra

    A Stallone tie-in that CRASH's readers kept playing for a year

  • Companies & Studios

    Codemasters

    The Darling family's £1.99 label, from BMX Simulator and Dizzy to the Game Genie

  • Classic Games

    Defender of the Crown

    Cinemaware's first interactive movie

  • Classic Games

    Dragon Quest

    The Famicom game that taught Japan to play role-playing games

  • Hardware

    Famicom Disk System

    Nintendo's rewritable games, sold at the shop counter

  • Magazines

    Famitsu

    From a games corner in LOGIN to Japan's weekly games magazine

  • Classic Games

    Fantasy Zone

    Sega's pastel shooter with a shop in the sky

  • Techniques

    FLD

    Flexible Line Distance

  • Companies & Studios

    FromSoftware

    From business software to King's Field, Armored Core, Dark Souls and Elden Ring

  • Groups

    Future Crew

    The Finnish group behind Unreal, Second Reality and Scream Tracker

  • Culture & Community

    Game Ratings

    Age labels, country by country

  • Groups

    Genesis Project

    The German-founded C64 crew that came back

  • Languages

    GFA BASIC

    The structured BASIC that ran the Atari ST

  • Classic Games

    Heavy on the Magick

    An animated wizard in a 255-room dungeon, typed in Merphish

  • Magazines

    Illegal

    The cracking scene's photocopied fanzine

  • Companies & Studios

    Intelligent Systems

    Nintendo's Kyoto partner for Fire Emblem, the Wars games and Paper Mario

  • Classic Games

    Jackal

    Rescuing prisoners under fire

  • Genres

    JRPG

    Japanese role-playing games

  • Classic Games

    Judge Dredd

    Several different ways to patrol Mega-City One

  • Classic Games

    Kid Icarus

    Greek myths, eggplants and a lot of falling

  • Culture & Community

    Konami Code

    Gaming's most famous cheat

  • Classic Games

    Life Force

    Salamander's other name, and the two games that grew from it

  • Classic Games

    Metroid

    Alone on Zebes

  • Genres

    Metroidvania

    Explore, find the key, go back

  • Classic Games

    Out Run

    Drive into the sunset

  • Companies & Studios

    Piranha

    Macmillan's games label, 1986–1988

  • Companies & Studios

    Players

    Interceptor's £1.99 label, and the home of Joe Blade

  • Hardware

    Power Pad

    Playing with your feet

  • Classic Games

    Rampage

    Three monsters, one city, no objective but destruction

  • Classic Games

    Renegade

    Technos's street brawler, and the Spectrum version that fitted in 48K

  • Classic Games

    Rolling Thunder

    Namco's secret agent, his doors and his dwindling bullets

  • Classic Games

    Rygar

    Tecmo's warrior with a yo-yo shield, in the arcade and on the NES

  • Classic Games

    Salamander

    Konami's two-player follow-up to Gradius

  • Companies & Studios

    Sensible Software

    Jon Hare and Chris Yates, from Parallax to Cannon Fodder

  • Companies & Studios

    Software Creations

    Manchester’s arcade conversions and Nintendo development tools

  • Classic Games

    Space Quest

    Sierra's science-fiction comedy, starring a janitor

  • Companies & Studios

    Square

    The Tokyo developer that made Final Fantasy

  • Classic Games

    Starglider

    Fast vector 3D and a song from the Atari ST

  • Classic Games

    Super Robin Hood

    The Oliver twins' first Code Masters game

  • Companies & Studios

    Telecomsoft

    British Telecom's games business: Firebird, Rainbird and Silverbird

  • Companies & Studios

    Thalamus

    The software house started by the publisher of CRASH and ZZAP!64

  • Companies & Studios

    The Designers Republic

    The Sheffield studio that gave WipEout its look

  • Culture & Community

    The Juggler

    The ray-traced robot that sold Amigas

  • Classic Games

    The Legend of Zelda

    Nintendo's swords-and-sorcery adventure on disk

  • Classic Games

    Thrust

    Gravity, inertia and a pod on a string

  • Groups

    Triad

    The Swedish C64 crew the British press thought was German

  • Companies & Studios

    Ubisoft

    The Guillemot brothers' publisher, from Zombi to Assassin's Creed

  • Classic Games

    Uridium

    Fifteen dreadnoughts and a scroll you were not meant to notice

  • Classic Games

    Wonder Boy

    Escape's 1986 arcade platform game, where the hero starves if he stops

  • Magazines

    Your Sinclair

    The Spectrum monthly that put the jokes first

  • ScienceWorld context

    Space Shuttle Challenger disaster

    The Space Shuttle Challenger breaks apart 73 seconds after launch, killing all seven crew members and halting the US space programme.

  • ScienceWorld context

    Chernobyl nuclear disaster

    An explosion at the Chernobyl nuclear plant in Soviet Ukraine becomes the worst nuclear accident in history, with global repercussions.

1987

80 events
  • Companies & Studios

    Acclaim Entertainment

    From Nintendo's first American licensee to a bankruptcy auction

  • Magazines

    ACE Magazine

    Advanced Computer Entertainment

  • Systems

    Acorn Archimedes

    The first ARM computers

  • Companies & Studios

    Addictive Games is acquired

    Football Manager's publisher, from a Milton Keynes post box to Prism Leisure

  • Classic Games

    After Burner

    Sega's F-14 in a moving cockpit

  • Classic Games

    Aliens

    Two games of the 1986 film, one from each side of the Atlantic

  • Companies & Studios

    Apogee Software

    Give away the first game, sell the rest

  • Classic Games

    Bionic Commando

    The platform game without a jump button

  • Companies & Studios

    Bullfrog Productions

    The Guildford studio behind Populous, Syndicate, Theme Park and Dungeon Keeper

  • Classic Games

    California Games

    Epyx trades the Olympics for the beach

  • Companies & Studios

    Cloanto

    From Amiga software house to keeper of the Amiga's code

  • Classic Games

    Contra

    Konami's run-and-gun, known in Europe as Gryzor and Probotector

  • Technologies

    Copylock

    Rob Northen's disk protection for the Amiga and Atari ST

  • Companies & Studios

    Cyan

    The Miller brothers' studio outside Spokane, makers of Myst and Riven

  • Classic Games

    Darius

    Taito's shoot-'em-up across three screens

  • Classic Games

    Dizzy

    The Oliver twins' egg, from a £1.99 cartoon adventure to a lost NES game

  • Classic Games

    Double Dragon

    Yoshihisa Kishimoto's two-player street brawler, and the home versions that struggled to keep up

  • Classic Games

    Driller

    The first Freescape game, and CRASH's game of 1987

  • Classic Games

    Dungeon Master

    The dungeon that kept moving while you thought

  • Companies & Studios

    Empire Interactive

    Pipe Mania, Campaign and DreamWeb, from Essex to North Finchley

  • Classic Games

    Enduro Racer

    Sega's motocross cabinet, squeezed onto the Spectrum

  • Classic Games

    Exolon

    Raffaele Cecco's colourful shoot-'em-up, and how he beat attribute clash

  • Companies & Studios

    Factor 5

    From Cologne flats to Rogue Squadron

  • Groups

    Fairlight

    The Swedish crew that cracked games from the C64 to the PC, and made demos along the way

  • Classic Games

    Final Fantasy

    Hironobu Sakaguchi's last try at a hit

  • Hardware

    Flight Stick

    A cockpit on the desk

  • Tools

    Freescape

    Solid 3D worlds you could walk round on an 8-bit micro

  • Companies & Studios

    Grandslam Entertainments

    Argus Press Software after its managing director bought it

  • Classic Games

    Head Over Heels

    Two spies, one engine, and a 97% from CRASH

  • Groups

    Ikari

    The English C64 crew voted the best cracking group in history

  • Classic Games

    International Karate+

    Archer Maclean's karate sequel, with three fighters on one screen

  • Groups

    Kefrens

    The Danish group behind Desert Dream, and a name for an effect

  • Companies & Studios

    Krisalis Software

    Rotherham's conversion house, and the publisher it grew into

  • Classic Games

    Leisure Suit Larry

    Sierra's comedy adventure for grown-ups

  • Techniques

    Linecrunch

    Squeezing a character row into one raster line

  • Culture & Community

    LucasArts Adventures

    The SCUMM golden age

  • Classic Games

    Maniac Mansion

    Lucasfilm Games' comedy horror adventure, and the game SCUMM was built for

  • Companies & Studios

    Maxis

    The company founded to publish SimCity, from software toys to The Sims

  • Classic Games

    Mega Man

    The Blue Bomber

  • Companies & Studios

    Melbourne House is acquired

    The Australian publisher that reached Britain as a book house first, and documented three Sinclair ROMs before it sold a hit game

  • Companies & Studios

    Mikro-Gen is acquired

    Wally Week's publisher, and the Spectrum add-on that sank it

  • Magazines

    Mikroprozessortechnik

    East Germany's computing journal, from the five-year plan to the Deutschmark

  • Hardware

    MMC1

    Four registers, one bit at a time

  • Technologies

    MOD Format

    The Amiga tracker module: samples and patterns in one file

  • Companies & Studios

    Natsume

    A developer and a publisher sharing a name

  • Classic Games

    Nebulus

    The tower that turned

  • Classic Games

    NetHack

    The dungeon game that was never finished

  • Tools

    PAW

    The Professional Adventure Writer, and a 97% for a utility

  • Systems

    PC Engine / TurboGrafx-16

    NEC and Hudson's credit-card console

  • Classic Games

    Phantasy Star

    Sega's science-fiction role-playing game, with a heroine and animated 3D dungeons

  • Groups

    Phenomena

    The Swedish group behind Enigma

  • Classic Games

    Pirates!

    Sid Meier's privateer in the Caribbean

  • Companies & Studios

    PSS is acquired

    Coventry's wargames house

  • Classic Games

    R-Type

    Irem's 1987 shoot-'em-up, the Force and the Bydo Empire

  • Classic Games

    Rainbow Islands

    The Story of Bubble Bobble 2

  • Software

    Sculpt 3D

    The Juggler's ray tracer, for sale

  • Tools

    SCUMM

    Script Creation Utility for Maniac Mansion

  • Classic Games

    Shinobi

    Sega's 1987 ninja coin-op

  • Tools

    Shoot-’Em-Up Construction Kit

    Sensible Software put the game’s editors in the box

  • Companies & Studios

    Silmarils

    The French studio behind Ishar, Transarctica and Robinson's Requiem

  • Classic Games

    Skate or Die

    Electronic Arts on a skateboard

  • Software

    SoundTracker

    Karsten Obarski's Amiga music editor, and the hacked versions that spread it

  • Classic Games

    Street Fighter

    Capcom's 1987 fighter with the punch pads

  • Companies & Studios

    Tectoy

    Sega's Brazilian partner, and the reason the Master System never retired

  • Companies & Studios

    Tengen

    Atari Games’ home label, inside and outside Nintendo’s licence

  • Companies & Studios

    The Bitmap Brothers

    Three programmers who sold games like pop records

  • Magazines

    The Games Machine

    Newsfield's multi-format magazine of computer and electronic entertainment

  • Culture & Community

    The Guildford games cluster

    How one studio in a Surrey commuter town seeded Lionhead, Criterion's neighbours, Media Molecule, Hello Games and more

  • Classic Games

    The Last Ninja

    System 3's isometric ninja adventure, six months late and worth it

  • Groups

    The Silents

    A Swedish name with sections across Europe

  • Companies & Studios

    Tiertex

    The Manchester studio that converted U.S. Gold's arcade licences

  • Culture & Community

    Tracker Music

    Music written as scrolling columns of notes, played from samples

  • Hardware

    VRC2

    Konami's own mapper, and the save port it never used

  • Techniques

    VSP

    Variable screen positioning, or DMA delay

  • Classic Games

    Wings of Fury

    A bombing run still needs a safe landing

  • Classic Games

    Wizball

    Sensible Software's shoot-'em-up about putting the colour back into a grey world

  • Companies & Studios

    Zenobi Software

    Text adventures by post from a house in Rochdale

  • Companies & Studios

    Zeppelin Games

    The Newcastle budget house that became a racing studio

  • Classic Games

    Zynaps

    Hewson's 1987 shoot 'em up that scrolled the Spectrum in colour

  • EconomicsWorld context

    Black Monday stock market crash

    Stock markets around the world crash, with the Dow Jones falling 22.6% in a single day—the largest one-day percentage decline in history.

1988

45 events
  • Techniques

    AGSP

    Any Given Screen Position

  • Companies & Studios

    Alligata Software is acquired

    The Sheffield publisher of Blagger, Loco and Who Dares Wins II

  • Classic Games

    Altered Beast

    Rise from your grave

  • Magazines

    Amiga Computing

    The Cheshire Amiga monthly that outlasted Commodore

  • Classic Games

    Bad Dudes

    Data East's two-player rescue of 'President Ronnie'

  • Classic Games

    Blaster Master

    A boy, his frog and an armoured tank

  • Companies & Studios

    BlueSky Software

    San Diego developer of Vectorman, Jurassic Park and Sega's American sports games

  • Companies & Studios

    Cascade Games is renamed

    Fifty games and a calculator watch

  • Classic Games

    Chase H.Q.

    The racing game where you ram the other car

  • Companies & Studios

    Core Design

    The Derby studio that grew out of Gremlin and made Tomb Raider

  • Groups

    Crest

    The German C64 group that kept inventing graphics modes

  • Classic Games

    Cybernoid

    Raffaele Cecco's flip-screen shoot-'em-up for Hewson

  • Companies & Studios

    Delphine Software

    The Paris studio a record label paid for

  • Communities

    Demo Parties

    Where the scene met, competed and voted

  • Companies & Studios

    DMA Design

    From Lemmings to Grand Theft Auto

  • Culture & Community

    Game Developers Conference

    From a designer's living room to the Moscone Center

  • Classic Games

    Ghouls 'n Ghosts

    Arthur returns

  • Culture & Community

    Import Gaming

    Buying Japanese consoles and games before, or instead of, the official release

  • Companies & Studios

    Impressions

    An accountant's hobby that became Sierra's city-building studio

  • Companies & Studios

    Kixx

    U.S. Gold's budget label for old hits

  • Classic Games

    Laser Squad

    Julian Gollop's squad wargame, and the seed of X-COM

  • Distribution

    Magazine Cover Disks

    Software on the newsstand

  • Classic Games

    Mega Man 2

    The Blue Bomber's second outing, and the one that made the series

  • Hardware

    MMC3

    The mapper that counted scanlines

  • Classic Games

    Ninja Gaiden

    Tecmo's two ninja games of 1988, and the NES one that told its story in film-like scenes

  • Magazines

    Nintendo Power

    Nintendo of America's own magazine

  • Companies & Studios

    Odin Computer Graphics ends

    The Liverpool team behind Nodes of Yesod and Robin of the Wood

  • Classic Games

    Parodius

    Konami sends up its own Gradius

  • Companies & Studios

    Piranha is dissolved

    Macmillan's games label, 1986–1988

  • Groups

    Quartex

    One of the Amiga's "big three" cracking groups of 1990, and the makers of Substance

  • Classic Games

    R.C. Pro-Am

    Rare's radio-controlled racer for the NES

  • Tools

    SCI Engine

    Sierra's Creative Interpreter

  • Groups

    Scoopex

    The Austrian-led group behind Mental Hangover

  • Systems

    Sega Mega Drive / Genesis

    Sega's 16-bit console

  • Groups

    Spaceballs

    The Norwegian group behind State of the Art

  • Classic Games

    Splatterhouse

    A masked rescuer in a house of monsters

  • Languages

    STOS

    Atari ST game creation

  • Classic Games

    Super C

    Konami's Contra sequel: Super Contra in the arcades, Probotector II in Europe

  • Classic Games

    Super Mario Bros. 3

    The Mario game America saw in a cinema first

  • Companies & Studios

    Thalion Software

    From The Exceptions to Lionheart and Ambermoon

  • Culture & Community

    The Dundee games scene

    How a Scottish city that built Sinclair's computers went on to make Lemmings and Grand Theft Auto

  • Magazines

    The Games Machine (Italy)

    Newsfield's licensed Italian edition, still published decades after the British original closed

  • Magazines

    The One

    EMAP's 16-bit games monthly, from ST and Amiga to Amiga only

  • Classic Games

    Wasteland

    Desert Rangers after the bomb

  • Hardware

    YM2612

    The Mega Drive's FM voice

1989

46 events
  • Magazines

    Amiga Action

    The Amiga games monthly that moved from Chichester to Cheshire

  • Magazines

    Amiga Format

    Future Publishing's Amiga monthly, 1989 to 2000

  • Magazines

    Amiga Joker

    Michael Labiner's Amiga games monthly from Haar, near Munich

  • Companies & Studios

    Ape Inc.

    The Tokyo company behind Mother

  • Systems

    Atari Lynx

    Epyx's colour handheld, sold to Atari and beaten by the Game Boy

  • Classic Games

    Batman: The Movie

    Ocean's game of Tim Burton's film, five sections from Axis Chemicals to the cathedral roof

  • Classic Games

    Bonk's Adventure

    The PC Engine's head-butting caveman

  • Groups

    Censor Design

    The Swedish group behind Wonderland

  • Magazines

    Club Nintendo

    Nintendo's club magazine for European players

  • Groups

    Crionics

    The Danish group behind Hardwired

  • Classic Games

    DuckTales

    Scrooge McDuck on a pogo-stick cane

  • Companies & Studios

    Electric Dreams Software is absorbed

    Activision's British label

  • Classic Games

    Final Fight

    Capcom's 1989 street brawler, first shown to the trade as Street Fighter '89

  • Companies & Studios

    Firebird is acquired

    British Telecom's games label, from £2.50 tapes to Elite

  • Techniques

    FLI

    Flexible Line Interpretation

  • Techniques

    FPP

    Flexible Pixel Position

  • Companies & Studios

    Game Freak

    From a stapled fanzine to Pokémon

  • Genres

    God Games

    Games in which the player rules a world instead of a character

  • Classic Games

    Golden Axe

    Sega's sword-and-sorcery brawler, from the arcade to the Mega Drive

  • Classic Games

    Hard Drivin'

    Atari Games' driving simulator in solid 3D

  • Companies & Studios

    Infocom is absorbed

    The MIT company that sold Zork, and bet on a database

  • Distribution

    Licenseware

    Commercial PD

  • Classic Games

    Madden NFL

    Eleven a side, from an Apple II disk to a yearly ritual

  • Companies & Studios

    Martech ends

    A chemistry teacher's software house, and its famous names

  • Systems

    Nintendo Game Boy

    A cartridge console in a pocket, with a green screen and four AA batteries

  • Groups

    Paradox

    From Amiga cracktros to PlayStation cracks

  • Classic Games

    Populous

    Bullfrog's game about being a god, designed on a Lego model

  • Classic Games

    Prince of Persia

    A prince animated from videotape of the designer's brother

  • Classic Games

    River City Ransom

    Technos's Kunio-kun brawler with shops, stats and an open city, known in Europe as Street Gangs

  • Classic Games

    Shadow of the Beast

    Reflections' parallax showpiece for the Amiga

  • Classic Games

    SimCity

    Will Wright's city simulator, from a helicopter game's level editor to open source

  • Techniques

    Sprite crunching

    Scrambling the VIC-II's sprite counter on one exact cycle

  • Techniques

    Sprite stretching

    Making the VIC-II draw the same sprite row again and again

  • Magazines

    ST Format

    Future Publishing's Atari ST monthly, 1989 to 1996

  • Classic Games

    Stormlord

    Raffaele Cecco's fairy-rescue game, written in public in CRASH

  • Classic Games

    Strider

    Capcom's acrobatic ninja on the CP System

  • Classic Games

    Stunt Car Racer

    The landing matters as much as the jump

  • Classic Games

    Super Mario Land

    Mario's handheld debut

  • Companies & Studios

    Telecomsoft is acquired

    British Telecom's games business: Firebird, Rainbird and Silverbird

  • Groups

    The Black Lotus

    The Swedish group that kept winning on the Amiga

  • Phenomena

    The Console Wars

    Sega against Nintendo, and the fights that followed

  • Classic Games

    TMNT: The Arcade Game

    Four turtles, four joysticks

  • Demos

    Wonderland

    Censor Design's C64 demo series, 1989 to 2023

  • Classic Games

    Xenon 2: Megablast

    The Bitmap Brothers' shoot-'em-up, with Bomb the Bass on the soundtrack

  • PoliticsWorld context

    Tiananmen Square protests suppressed

    Chinese military forces suppress pro-democracy protests in Beijing, with the iconic 'Tank Man' image broadcast worldwide.

  • PoliticsWorld context

    Berlin Wall falls

    East Germany opens the Berlin Wall, symbolically ending the Cold War division of Europe and beginning German reunification.